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GameDev by night

Ajinkya Borade steelx

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GameDev by night
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE hibernate-configuration PUBLIC
"-//Hibernate/Hibernate Configuration DTD 3.0//EN"
"http://hibernate.org/dtd/hibernate-configuration-3.0.dtd">
<hibernate-configuration>
<session-factory>
<property name="hibernate.connection.driver_class">com.mysql.jdbc.Driver</property>
<property name="hibernate.connection.url">jdbc:mysql://localhost:3306/Book</property>
<property name="hibernate.connection.username">root</property>
<property name="hibernate.connection.password"></property>
@technoweenie
technoweenie / github_oauth_busy_developer_guide.md
Created May 30, 2010 18:34
GitHub OAuth Busy Developer's Guide

GitHub OAuth Busy Developer's Guide

This is a quick guide to OAuth2 support in GitHub for developers. This is still experimental and could change at any moment. This Gist will serve as a living document until it becomes finalized at Develop.GitHub.com.

OAuth2 is a protocol that lets external apps request authorization to private details in your GitHub account without getting your password. All developers need to register their application before getting started.

Web Application Flow

  • Redirect to this link to request GitHub access:
@vsouza
vsouza / .bashrc
Last active April 9, 2024 05:27
Golang setup in Mac OSX with HomeBrew. Set `GOPATH` and `GOROOT` variables in zshell, fish or bash.
# Set variables in .bashrc file
# don't forget to change your path correctly!
export GOPATH=$HOME/golang
export GOROOT=/usr/local/opt/go/libexec
export PATH=$PATH:$GOPATH/bin
export PATH=$PATH:$GOROOT/bin
@danielestevez
danielestevez / gist:2044589
Last active April 10, 2024 07:51
GIT Commit to an existing Tag
1) Create a branch with the tag
git branch {tagname}-branch {tagname}
git checkout {tagname}-branch
2) Include the fix manually if it's just a change ....
git add .
git ci -m "Fix included"
or cherry-pick the commit, whatever is easier
git cherry-pick {num_commit}
@fokusferit
fokusferit / enzyme_render_diffs.md
Last active April 15, 2024 09:41
Difference between Shallow, Mount and render of Enzyme

Shallow

Real unit test (isolation, no children render)

Simple shallow

Calls:

  • constructor
  • render
@afternoon
afternoon / rename_js_files.sh
Created February 15, 2014 18:04
Rename .js files to .ts
find app/src -name "*.js" -exec sh -c 'mv "$0" "${0%.js}.ts"' {} \;
# Run with elevated privileges
# If you have Connect Wise Control installed, remove it. IT organizations are likely to install it (or similar tool) if they feel the need for Netskope clients.
# RE: https://saputra.org/threads/remove-screenconnect-or-connectwise-control-from-windows-mac-linux.45/
function remove_cswincom() {
thumbprint=$(ls /Library/LaunchAgents/connectwisecontrol-* | head -1 | awk -F- '{print $2}')
# Stop the ConnectWiseControl Client service
launchctl unload /Library/LaunchAgents/connectwisecontrol-${thumbprint}-onlogin.plist
# Delete the service definitions
rm -f /Library/LaunchAgents/connectwisecontrol-${thumbprint}-*.plist
@rounakdatta
rounakdatta / esp32_ota_stm32.ino
Created September 6, 2019 19:43
Flash STM32 firmware from ESP32
#include <SPIFFS.h>
/*
*
* Copyright (C) 2017 CS.NOL https://github.com/csnol/1CHIP-Programmers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License,
* and You have to keep below webserver code
@LukeMathWalker
LukeMathWalker / audit.yml
Last active May 9, 2024 16:07
GitHub Actions - Rust setup
name: Security audit
on:
schedule:
- cron: '0 0 * * *'
push:
paths:
- '**/Cargo.toml'
- '**/Cargo.lock'
jobs:
security_audit:
@Yimiprod
Yimiprod / difference.js
Last active May 10, 2024 16:49
Deep diff between two object, using lodash
/**
* This code is licensed under the terms of the MIT license
*
* Deep diff between two object, using lodash
* @param {Object} object Object compared
* @param {Object} base Object to compare with
* @return {Object} Return a new object who represent the diff
*/
function difference(object, base) {
function changes(object, base) {