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@steventroughtonsmith
steventroughtonsmith / Info.plist
Created Oct 27, 2019
[Catalyst] Registering for & responding to AppleScript events in a Mac Catalyst app
View Info.plist
<key>NSAppleScriptEnabled</key>
<true/>
<key>OSAScriptingDefinition</key>
<string>ScriptableTasks.sdef</string>
@steventroughtonsmith
steventroughtonsmith / UIColor+AccentColor.m
Created Oct 27, 2019
[Catalyst] Provides access to macOS Accent Color
View UIColor+AccentColor.m
@implementation UIColor (AppleAccentColor)
+(UIColor *)CATALYSTAccentColor
{
BOOL hasAccentSet = ([[NSUserDefaults standardUserDefaults] objectForKey:@"AppleAccentColor"] != nil);
NSInteger systemAccentColor = [[NSUserDefaults standardUserDefaults] integerForKey:@"AppleAccentColor"];
UIColor *returnColor = [UIColor systemBlueColor];
if (hasAccentSet)
@steventroughtonsmith
steventroughtonsmith / UIView+Tooltips.h
Last active Sep 18, 2019
WIP tooltips for Mac Catalyst
View UIView+Tooltips.h
//
// UIView+Tooltips.h
// Crossword
//
// Created by Steven Troughton-Smith on 13/09/2019.
// Copyright © 2019 Steven Troughton-Smith. All rights reserved.
//
#import <UIKit/UIKit.h>
@steventroughtonsmith
steventroughtonsmith / bitcode2intel
Created May 18, 2019
Converts an ARM64 iOS app with Bitcode into an X86_64 variant
View bitcode2intel
#!/bin/bash
TARGET="$( cd "$(dirname "$1")" ; pwd -P )/$1"
SYSROOT="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
TARGET_ARCH=x86_64
export IPHONEOS_DEPLOYMENT_TARGET=12.2
rm -r /tmp/bitcode2intel
mkdir -p /tmp/bitcode2intel
pushd /tmp/bitcode2intel
View D22 DeviceTree.txt
/
target-type: 0x44
mlb-serial-number: syscfg/MLB#/0x20,zeroes/0x20
compatible: D22AP
secure-root-prefix:
AAPL,phandle: 0x01
platform-name: 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
device_type: bootrom
region-info: syscfg/Regn/0x20,zeroes/0x20
regulatory-model-number: syscfg/RMd#/0x20
@steventroughtonsmith
steventroughtonsmith / dp1_target_image_creator.sh
Last active May 20, 2018
Mac OS X Server 1.x (Rhapsody)/Mac OS X Developer Preview 1 target partition creator for qemu-ppc
View dp1_target_image_creator.sh
#!/bin/sh
TARGET_IMAGE=1G_BLANK_MACOSX_DP1_DISK_IMAGE.img
#1G
DISKSIZE_IN_BLOCKS=2097152
#2G
#DISKSIZE_IN_BLOCKS=4194304
View gist:62f0b14d5ef532a4be2e2529187c100d
call ((NSWindow *)[(NSArray *)[[NSApplication sharedApplication] windows] lastObject]).collectionBehavior = 1<<7|1<<8|1<<11
@steventroughtonsmith
steventroughtonsmith / DrawingKit.swift
Created Sep 16, 2016
DrawingKit playground for iOS 10
View DrawingKit.swift
import PlaygroundSupport
import Foundation
import UIKit
Bundle(path: "/System/Library/PrivateFrameworks/DrawingKit.framework")?.load()
let DKInkView = NSClassFromString("DKInkView") as! UIView.Type
extension UIView {
func newGPUAvailable() -> Bool {
@steventroughtonsmith
steventroughtonsmith / main.m
Created Mar 24, 2016
Load Mach-O executable at runtime and execute its entry point
View main.m
void callEntryPointOfImage(char *path, int argc, char **argv)
{
void *handle;
int (*binary_main)(int binary_argc, char **binary_argv);
char *error;
int err = 0;
printf("Loading %s\n", path);
handle = dlopen (path, RTLD_LAZY);
View gist:52f0c6783446b6fc536e
AddressBookUI.framework
(
"com.apple.people-picker"
)
AudioToolbox.framework
(
"com.apple.AudioUnit",
"com.apple.AudioUnit-UI"
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