View base64-image-upload.js
/* | |
* Taken from http://stackoverflow.com/questions/5867534/how-to-save-canvas-data-to-file/5971674#5971674 | |
*/ | |
var fs = require('fs'); | |
// string generated by canvas.toDataURL() | |
var img = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0" | |
+ "NAAAAKElEQVQ4jWNgYGD4Twzu6FhFFGYYNXDUwGFpIAk2E4dHDRw1cDgaCAASFOffhEIO" | |
+ "3gAAAABJRU5ErkJggg=="; | |
// strip off the data: url prefix to get just the base64-encoded bytes |
View client.js
// set-up a connection between the client and the server | |
var socket = io.connect(); | |
// let's assume that the client page, once rendered, knows what room it wants to join | |
var room = "abc123"; | |
socket.on('connect', function() { | |
// Connected, let's sign-up for to receive messages for this room | |
socket.emit('room', room); | |
}); |