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FWIW: I (@rondy) am not the creator of the content shared here, which is an excerpt from Edmond Lau's book. I simply copied and pasted it from another location and saved it as a personal note, before it gained popularity on news.ycombinator.com. Unfortunately, I cannot recall the exact origin of the original source, nor was I able to find the author's name, so I am can't provide the appropriate credits.
You probably don't know how to do Prompt Engineering, let me educate you.
You probably don't know how to do Prompt Engineering
(This post could also be titled "Features missing from most LLM front-ends that should exist")
Apologies for the snarky title, but there has been a huge amount of discussion around so called "Prompt Engineering" these past few months on all kinds of platforms. Much of it is coming from individuals who are peddling around an awful lot of "Prompting" and very little "Engineering".
Most of these discussions are little more than users finding that writing more creative and complicated prompts can help them solve a task that a more simple prompt was unable to help with. I claim this is not Prompt Engineering. This is not to say that crafting good prompts is not a difficult task, but it does not involve doing any kind of sophisticated modifications to general "template" of a prompt.
Others, who I think do deserve to call themselves "Prompt Engineers" (and an awful lot more than that), have been writing about and utilizing the rich new eco-system
Training a Neural Network ATARI Pong agent with Policy Gradients from raw pixels
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