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View misleading-cat.cpp
/* So how does this work?
I'm using ANSI escape sequences to control the behavior of the terminal while
cat is outputting the text. I deliberately place these control sequences inside
comments so the C++ compiler doesn't try to treat them as code.*/
//
/*The commands in the fake code comment move the cursor to the left edge and
clear out the line, allowing the fake code to take the place of the real code.
And this explanation uses similar commands to wipe itself out too. */
//
#include <cstdio>
View questions-for-your-interviewer.md

I bundled these up into groups and wrote some thoughts about why I ask them!

If these helped you, I'd love to hear about it!! I'm on twitter @vcarl_ or send me an email carl.vitullo@gmail.com

Onboarding and the workplace

https://blog.vcarl.com/interview-questions-onboarding-workplace/

  • How long will it take to deploy my first change? To become productive? To understand the codebase?
  • What kind of equipment will I be provided? Will the company pay/reimburse me if I want something specific?
@acdlite
acdlite / coordinating-async-react.md
Last active Jan 19, 2021
Demo: Coordinating async React with non-React views
View coordinating-async-react.md

Demo: Coordinating async React with non-React views

tl;dr I built a demo illustrating what it might look like to add async rendering to Facebook's commenting interface, while ensuring it appears on the screen simultaneous to the server-rendered story.

A key benefit of async rendering is that large updates don't block the main thread; instead, the work is spread out and performed during idle periods using cooperative scheduling.

But once you make something async, you introduce the possibility that things may appear on the screen at separate times. Especially when you're dealing with multiple UI frameworks, as is often the case at Facebook.

How do we solve this with React?

View kangax-es6-quiz-explained.md

@kangax's ES6 quiz, explained

@kangax created a new interesting quiz, this time devoted to ES6 (aka ES2015). I found this quiz very interesting and quite hard (made myself 3 mistakes on first pass).

Here we go with the explanations:

Question 1:
(function(x, f = () => x) {
@ourmaninamsterdam
ourmaninamsterdam / LICENSE
Last active Jul 31, 2021
Arrayzing - The JavaScript array cheatsheet
View LICENSE
The MIT License (MIT)
Copyright (c) 2015 Justin Perry
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
@revolunet
revolunet / compile.js
Created May 28, 2015
browserify + babel
View compile.js
var fs = require("fs");
var browserify = require("browserify"),
babelify = require("babelify"),
watchify = require('watchify'),
partialify = require('partialify');
var input = './www/js/commonjs/app.js',
output = './www/bundle.js',
debug = true;
@domenic
domenic / 0-github-actions.md
Last active Aug 4, 2021
Auto-deploying built products to gh-pages with Travis
View 0-github-actions.md

Auto-deploying built products to gh-pages with GitHub Actions

This is a set up for projects which want to check in only their source files, but have their gh-pages branch automatically updated with some compiled output every time they push.

A file below this one contains the steps for doing this with Travis CI. However, these days I recommend GitHub Actions, for the following reasons:

  • It is much easier and requires less steps, because you are already authenticated with GitHub, so you don't need to share secret keys across services like you do when coordinate Travis CI and GitHub.
  • It is free, with no quotas.
  • Anecdotally, builds are much faster with GitHub Actions than with Travis CI, especially in terms of time spent waiting for a builder.
@staltz
staltz / introrx.md
Last active Aug 4, 2021
The introduction to Reactive Programming you've been missing
View introrx.md
@mkhatib
mkhatib / geo.js
Created May 24, 2013
A Javascript utility function to generate number of random Geolocations around a center location and in a defined radius.
View geo.js
/**
* Generates number of random geolocation points given a center and a radius.
* @param {Object} center A JS object with lat and lng attributes.
* @param {number} radius Radius in meters.
* @param {number} count Number of points to generate.
* @return {array} Array of Objects with lat and lng attributes.
*/
function generateRandomPoints(center, radius, count) {
var points = [];
for (var i=0; i<count; i++) {
@dergachev
dergachev / GIF-Screencast-OSX.md
Last active Aug 3, 2021
OS X Screencast to animated GIF
View GIF-Screencast-OSX.md

OS X Screencast to animated GIF

This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.

Screencapture GIF

Instructions

To capture the video (filesize: 19MB), using the free "QuickTime Player" application: