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//------------------------------------------------------------------------ | |
// | |
// (C) Copyright 2018 Urahimono Project Inc. | |
// | |
//------------------------------------------------------------------------ | |
using UnityEngine; | |
public class CityData | |
{ | |
public CityData( string i_id, string i_name ) |
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//------------------------------------------------------------------------ | |
// | |
// (C) Copyright 2017 Urahimono Project Inc. | |
// | |
//------------------------------------------------------------------------ | |
using UnityEngine; | |
using System.Collections.Generic; | |
public class Finder : MonoBehaviour | |
{ |
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//------------------------------------------------------------------------ | |
// | |
// (C) Copyright 2017 Urahimono Project Inc. | |
// | |
//------------------------------------------------------------------------ | |
using UnityEngine; | |
using UnityEngine.AI; | |
using System.Collections; | |
[RequireComponent( typeof( NavMeshAgent ) )] |
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//------------------------------------------------------------------------ | |
// | |
// (C) Copyright 2017 Urahimono Project Inc. | |
// | |
//------------------------------------------------------------------------ | |
using UnityEngine; | |
public class CameraController : MonoBehaviour | |
{ | |
[SerializeField] |
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//------------------------------------------------------------------------ | |
// | |
// (C) Copyright 2017 Urahimono Project Inc. | |
// | |
//------------------------------------------------------------------------ | |
using UnityEngine; | |
public class ExitBoxTrigger : MonoBehaviour | |
{ | |
public event System.Action onExit = () => {}; |
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//------------------------------------------------------------------------ | |
// | |
// (C) Copyright 2017 Urahimono Project Inc. | |
// | |
//------------------------------------------------------------------------ | |
using UnityEngine; | |
[RequireComponent( typeof( Rigidbody ) )] | |
public class DominoController : MonoBehaviour | |
{ |
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//------------------------------------------------------------------------ | |
// | |
// (C) Copyright 2017 Urahimono Project Inc. | |
// | |
//------------------------------------------------------------------------ | |
using UnityEngine; | |
[System.Serializable] | |
public class JsonData | |
{ |
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using UnityEngine; | |
[System.Serializable] | |
public class FaceData | |
{ | |
[SerializeField] | |
public FacePersonData[] persons = null; | |
} // class FaceData |
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using UnityEngine; | |
using UnityEngine.UI; | |
using System.Collections; | |
public class FadeController : MonoBehaviour | |
{ | |
public enum EFadeState | |
{ | |
In, // フェードイン完了. | |
Out, // フェードアウト完了. |
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using UnityEngine; | |
using System.Linq; | |
public enum EScene | |
{ | |
Initialize, | |
Title, | |
Gameplay, | |
Edit, | |
Shop, |
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