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@markd2
markd2 / spy.d
Created May 17, 2013 01:56
Look at objective-C messages being sent in an application running in the simulator. "Interesting" symbols (configured in the first BEGIN block, or one provided on the command line) will get stack traces dumped. "ignored" symbols are not logged.
#!/usr/sbin/dtrace -s
/* Run like:
% sudo csh
# ./spy.d $PROCESS_ID [$INTERESTING_PROBEPROV]
Prints a line of dashes every 5 seconds to delineate different experiments.
*/
#pragma D option quiet
@n-b
n-b / NBResponderChainUtilities.h
Last active August 3, 2021 10:08
Chain Responder Debugging Methods
//
// NBResponderChainUtilities.h
//
// Created by Nicolas @ bou.io on 19/04/13.
//
#import <UIKit/UIKit.h>
@interface UIView (NBResponderChainUtilities)
- (UIView*) nb_firstResponder; // Recurse into subviews to find one that responds YES to -isFirstResponder
@ole
ole / update_storyboard_strings.sh
Last active April 4, 2022 06:11
Automatically extract translatable strings from Xcode storyboards and update .strings files. Original version by MacRumors forum user mikezang (http://forums.macrumors.com/showpost.php?p=16060008&postcount=4). Slightly updated by Ole Begemann. NOTE: this Gist moved to a regular repo at https://github.com/ole/Storyboard-Strings-Extraction.
# (File moved to https://github.com/ole/Storyboard-Strings-Extraction)
@dergachev
dergachev / GIF-Screencast-OSX.md
Last active May 2, 2024 05:55
OS X Screencast to animated GIF

OS X Screencast to animated GIF

This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.

Screencapture GIF

Instructions

To capture the video (filesize: 19MB), using the free "QuickTime Player" application:

@swannodette
swannodette / gist:3217582
Created July 31, 2012 14:52
sudoku_compact.clj
;; based on core.logic 0.8-alpha2 or core.logic master branch
(ns sudoku
(:refer-clojure :exclude [==])
(:use clojure.core.logic))
(defn get-square [rows x y]
(for [x (range x (+ x 3))
y (range y (+ y 3))]
(get-in rows [x y])))
// Copyright (c) 2012-2013 Peter Steinberger (http://petersteinberger.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
@jboner
jboner / latency.txt
Last active May 13, 2024 22:12
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@fjolnir
fjolnir / tlc.lua
Last active February 15, 2024 15:01
LuaJIT ObjC bridge
The bridge is now located at https://github.com/fjolnir/TLC
@hrldcpr
hrldcpr / tree.md
Last active May 1, 2024 00:11
one-line tree in python

One-line Tree in Python

Using Python's built-in defaultdict we can easily define a tree data structure:

def tree(): return defaultdict(tree)

That's it!

@bga
bga / z.js
Created February 27, 2012 12:31 — forked from heapwolf/z.js
z
var match = []
var _finalizeExpr = function(match) {
var vs = match[0]
var _iter = match[1]
var _done = match[2]
var i = 0
var _iterWrappper = function() {
if(i === vs.length) {