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@oleganza
oleganza / async_swift_proposal.md
Last active May 12, 2023 10:06
Concrete proposal for async semantics in Swift

Async semantics proposal for Swift

Modern Cocoa development involves a lot of asynchronous programming using blocks and NSOperations. A lot of APIs are exposing blocks and they are more natural to write a lot of logic, so we'll only focus on block-based APIs.

Block-based APIs are hard to use when number of operations grows and dependencies between them become more complicated. In this paper I introduce asynchronous semantics and Promise type to Swift language (borrowing ideas from design of throw-try-catch and optionals). Functions can opt-in to become async, programmer can compose complex logic involving asynchronous operations while compiler produces necessary closures to implement that logic. This proposal does not propose new runtime model, nor "actors" or "coroutines".

Table of contents

Values of macros from TargetConditionals.h.

Xcode 7 / iOS 9.1, tvOS 9.0, watchOS 2.0, OS X 10.11 SDKs

Macro 🖥 📱 📱sim ⌚️ ⌚️sim 📺 📺sim
TARGET_OS_MAC 1 1 1 1 1 1 1
TARGET_OS_IPHONE 0 1 1 1 1 1 1
TARGET_OS_IOS 0 1 1 0 0 0 0
TARGET_OS_WATCH 0 0 0 1 1 0 0
@kumabook
kumabook / Observable.swift
Last active March 12, 2022 06:47
Observer pattern with swift protocol extension
import Foundation
public protocol Observer: Equatable {
associatedtype EventType
func listen(_ event: EventType)
}
public protocol Observable {
associatedtype ObserverType: Observer
associatedtype EventType
@steipete
steipete / SpinlockTestTests.swift
Last active August 29, 2023 08:47 — forked from RomanTruba/Synchronization_test_iOS_SDK10
Updated for Xcode 8, Swift 3; added os_unfair_lock
//
// SpinlockTestTests.swift
// SpinlockTestTests
//
// Created by Peter Steinberger on 04/10/2016.
// Copyright © 2016 PSPDFKit GmbH. All rights reserved.
//
import XCTest
@lattner
lattner / async_swift_proposal.md
Last active April 21, 2024 09:43 — forked from oleganza/async_swift_proposal.md
Concrete proposal for async semantics in Swift

Async/Await for Swift

Introduction

Modern Cocoa development involves a lot of asynchronous programming using closures and completion handlers, but these APIs are hard to use. This gets particularly problematic when many asynchronous operations are used, error handling is required, or control flow between asynchronous calls gets complicated. This proposal describes a language extension to make this a lot more natural and less error prone.

This paper introduces a first class Coroutine model to Swift. Functions can opt into to being async, allowing the programmer to compose complex logic involving asynchronous operations, leaving the compiler in charge of producing the necessary closures and state machines to implement that logic.

@lattner
lattner / TaskConcurrencyManifesto.md
Last active May 7, 2024 09:05
Swift Concurrency Manifesto
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active April 26, 2024 10:15
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

Hello,

I attended WWDC this year, and overall it was a fantastic experience. I would, however, like to give some feedback on one particular aspect of the conference.

Before I begin, I understand that it would be easy to brush off my feedback as coming from just some grumpy English guy, but I genuinely believe this is important feedback. Please do read until the end.

I would like to ask that the cheering, whooping, clapping and hollering by conference staff is toned down.

I'm a person that would describe myself as "slightly introverted". I cannot begin to describe how deeply uncomfortable it was to walk into the registration room on Sunday to multiple employees cheering and clapping at me, trying to give me high fives. I understand the want to make people excited, but this needs to have its limits. During the conference, I got cheered and high-fived pretty much the entire week for things like:

@stefanceriu
stefanceriu / UINSSceneView+CTX.h
Last active January 17, 2022 15:10
Disable Mac Catalyst 77% app scaling
//
// UINSSceneView+CTX.h
// EFClass
//
// Created by Stefan Ceriu on 28/11/2019.
// Copyright © 2019 EF Education First. All rights reserved.
//
#import <Foundation/Foundation.h>
@ethanhuang13
ethanhuang13 / FacebookAuth.swift
Last active March 28, 2024 08:24
FacebookAuth is for iOS app developers who need to support Facebook login but don't want to use the official SDK
//
// FacebookAuth.swift
// GitHub: ethanhuang13
// Twitter: @ethanhuang13
import AuthenticationServices
import SafariServices
/*
Updated: