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#!/usr/bin/env node
'use strict';
const chalk = require('chalk');
const del = require('del');
const fs = require('fs');
const google = require('googleapis');
const googleAuth = require('google-auth-library');
const _ = require('lodash');
@Faheetah
Faheetah / Jenkinsfile.groovy
Last active June 17, 2024 15:05
Jenkinsfile idiosynchrasies with escaping and quotes
node {
echo 'Results included as an inline comment exactly how they are returned as of Jenkins 2.121, with $BUILD_NUMBER = 1'
echo 'No quotes, pipeline command in single quotes'
sh 'echo $BUILD_NUMBER' // 1
echo 'Double quotes are silently dropped'
sh 'echo "$BUILD_NUMBER"' // 1
echo 'Even escaped with a single backslash they are dropped'
sh 'echo \"$BUILD_NUMBER\"' // 1
echo 'Using two backslashes, the quotes are preserved'
sh 'echo \\"$BUILD_NUMBER\\"' // "1"
@amir-rahnama
amir-rahnama / README.md
Last active June 5, 2019 14:07
A simple Webpack (with Dev Server) + Gulp Configuration + LiveReload + Babel to playground where you can code ES6 without the need for React

A simple Webpack + Gulpfile configuration wihtout any need for React.js that assumes you have the following project structure:

node_modules/ bower_components/ scripts/

Entry script is in scripts/entry.js

You should run gulp && gulp build-dev and you are good to go.

@paulirish
paulirish / bling.js
Last active July 3, 2024 20:45
bling dot js
/* bling.js */
window.$ = document.querySelectorAll.bind(document);
Node.prototype.on = window.on = function (name, fn) {
this.addEventListener(name, fn);
}
NodeList.prototype.__proto__ = Array.prototype;
@heldr
heldr / gulpfile.js
Last active August 26, 2020 12:24
Another way of splitting a gulpfile into multiple files
/*
Another way of splitting a gulpfile into multiple files based on:
http://macr.ae/article/splitting-gulpfile-multiple-files.html
https://github.com/gulpjs/gulp/blob/master/docs/recipes/split-tasks-across-multiple-files.md
*/
'use strict';
var gulp = require('gulp'),
plugins = require('gulp-load-plugins')(),
var gulp = require('gulp'),
gutil = require('gulp-util'),
clean = require('gulp-clean'),
uglify = require('gulp-uglify'),
minifyCSS = require('gulp-minify-css'),
sourcemaps = require('gulp-sourcemaps'),
wrap = require('gulp-wrap-exports'),
addsrc = require('gulp-add-src'),
concat = require('gulp-concat');
@tonymtz
tonymtz / gist:d75101d9bdf764c890ef
Last active May 7, 2024 13:07
Uninstall nodejs from OSX Yosemite
# first:
lsbom -f -l -s -pf /var/db/receipts/org.nodejs.pkg.bom | while read f; do sudo rm /usr/local/${f}; done
sudo rm -rf /usr/local/lib/node /usr/local/lib/node_modules /var/db/receipts/org.nodejs.*
# To recap, the best way (I've found) to completely uninstall node + npm is to do the following:
# go to /usr/local/lib and delete any node and node_modules
cd /usr/local/lib
sudo rm -rf node*
@EdCharbeneau
EdCharbeneau / Enable-Transformations.md
Last active May 6, 2024 11:44
How to enable transformations on build with Visual Studio

#Transform web.config on build

  1. Unload the project
  2. Edit .csproj
  3. Append figure 1 to the end of the file just before </Project>; v12.0 my change depending on your version of Visual Studio
  4. Save .csproj and reload
  5. Open configuration manager
  6. Add a new Configuration Name: Base. Copy settings from: Release
  7. Copy the contents of your web.config
  8. Right click Web.Config > Add Config Transformation
@TomByrne
TomByrne / MultiExporter.jsx
Last active June 14, 2024 09:48
An Illustrator script for exporting layers and/or artboards into separate files (PNG8 / PNG24 / EPS / PDF / SVG / JPG / FXG).See http://www.tbyrne.org/export-illustrator-layers-to-svg-files
// MultiExporter.jsx
// Version 0.1
// Version 0.2 Adds PNG and EPS exports
// Version 0.3 Adds support for exporting at different resolutions
// Version 0.4 Adds support for SVG, changed EPS behaviour to minimise output filesize
// Version 0.5 Fixed cropping issues
// Version 0.6 Added inner padding mode to prevent circular bounds clipping
//
// Copyright 2013 Tom Byrne
// Comments or suggestions to tom@tbyrne.org
@zspecza
zspecza / stylus-best-practices.md
Last active May 27, 2021 05:25
Stylus Best Practices

Stylus Best Practices

Introduction

This is a curated set of conventions and best practices for Stylus, an expressive, dynamic, robust and advanced CSS preprocessor. Frustrated with there not being a set of conventions set in place (that could be easily found), I set forth to find out on my own.