Use it like this
$q.all([ promise1, promise2 ]).then($q.spread(function (promise1Result, promise2Result) {
});
# The packages we'll be using | |
packages <- c("rvest","dplyr","tidyr","pipeR","ggplot2","stringr","data.table") | |
# From those packages, which ones are not yet installed? | |
newPackages <- packages[!(packages %in% as.character(installed.packages()[,"Package"]))] | |
# If any weren't already installed, install them now | |
if(length(newPackages)) install.packages(newPackages) | |
# Now make sure all necessary packages are loaded |
/* From http://furbo.org/2015/07/09/i-left-my-system-fonts-in-san-francisco/ */ | |
* { font-family: -apple-system-font, HelveticaNeue, LucidaGrande; } | |
/* Dynamic Type feature */ | |
* { font-family: -apple-system-headline1, HelveticaNeue, LucidaGrande; } | |
* { font-family: -apple-system-headline2, HelveticaNeue, LucidaGrande; } | |
* { font-family: -apple-system-body, HelveticaNeue, LucidaGrande; } | |
* { font-family: -apple-system-subheadline1, HelveticaNeue, LucidaGrande; } | |
* { font-family: -apple-system-subheadline2, HelveticaNeue, LucidaGrande; } |
if version < 600 | |
syntax clear | |
elseif exists("b:current_syntax") | |
finish | |
endif | |
syn case match | |
" indication for missing a proper subject or object 'who is doing what?' | |
syn keyword authorAnonym man |
using System.IO; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.Callbacks; | |
public static class PostBuildTrigger | |
{ | |
private static DirectoryInfo targetdir; | |
private static string buildname; | |
private static string buildDataDir; |
$q.all([ promise1, promise2 ]).then($q.spread(function (promise1Result, promise2Result) {
});
" Don't try to be vi compatible | |
set nocompatible | |
" Helps force plugins to load correctly when it is turned back on below | |
filetype off | |
" TODO: Load plugins here (pathogen or vundle) | |
" Turn on syntax highlighting | |
syntax on |
// MultiExporter.jsx | |
// Version 0.1 | |
// Version 0.2 Adds PNG and EPS exports | |
// Version 0.3 Adds support for exporting at different resolutions | |
// Version 0.4 Adds support for SVG, changed EPS behaviour to minimise output filesize | |
// Version 0.5 Fixed cropping issues | |
// Version 0.6 Added inner padding mode to prevent circular bounds clipping | |
// | |
// Copyright 2013 Tom Byrne | |
// Comments or suggestions to tom@tbyrne.org |
# =============== # | |
# Unity generated # | |
# =============== # | |
Temp/ | |
Obj/ | |
UnityGenerated/ | |
/Library/ | |
# ===================================== # | |
# Visual Studio / MonoDevelop generated # |
Prerequisites:
Software components used:
Shader "Tri-Planar World" { | |
Properties { | |
_Side("Side", 2D) = "white" {} | |
_Top("Top", 2D) = "white" {} | |
_Bottom("Bottom", 2D) = "white" {} | |
_SideScale("Side Scale", Float) = 2 | |
_TopScale("Top Scale", Float) = 2 | |
_BottomScale ("Bottom Scale", Float) = 2 | |
} | |