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@lttlrck
lttlrck / gist:9628955
Created March 18, 2014 20:34
rename git branch locally and remotely
git branch -m old_branch new_branch # Rename branch locally
git push origin :old_branch # Delete the old branch
git push --set-upstream origin new_branch # Push the new branch, set local branch to track the new remote
@CustomPhase
CustomPhase / MidiReader.cs
Last active May 3, 2024 13:04
MidiReader.cs
using UnityEngine;
using System.Collections;
using NAudio.Midi;
using System.IO;
using System.Linq;
public class MidiReader : MonoBehaviour {
public MidiFile midi;
@fakuivan
fakuivan / dishonored2_cvars.txt
Last active October 7, 2023 22:39
All cvars for Dishonored 2 as of version ``1.77.9.0``, in the format: <cvar struct address> | <cvar name> = <cvar default value> | <cvar int value address> -> <current int value>\n<cvar description>
Dishonored2.exe+3BFC7F0 | aas_subdivisionSize = 64 | Dishonored2.exe+3BFC818 -> 64
the size of subdivisions to use for debug drawing
Dishonored2.exe+340CC20 | achievements_Verbose = 0 | Dishonored2.exe+340CC48 -> 0
debug spam for achievements
Dishonored2.exe+3BFA570 | ai_debugCam = 0 | Dishonored2.exe+3BFA598 -> 0
enable debug camera
Dishonored2.exe+3BFA470 | ai_debugScript = -1 | Dishonored2.exe+3BFA498 -> 4294967295
@talaviram
talaviram / add_debug_entitlement.sh
Last active July 15, 2024 10:58
Simple Utility Script for allowing debug of hardened macOS apps.
#! /bin/bash
# Simple Utility Script for allowing debug of hardened macOS apps.
# This is useful mostly for plug-in developer that would like keep developing without turning SIP off.
# Credit for idea goes to (McMartin): https://forum.juce.com/t/apple-gatekeeper-notarised-distributables/29952/57?u=ttg
# Update 2022-03-10: Based on Fabian's feedback, add capability to inject DYLD for sanitizers.
#
# Please note:
# - Modern Logic (on M1s) uses `AUHostingService` which resides within the system thus not patchable and REQUIRES to turn-off SIP.
# - Some hosts uses separate plug-in scanning or sandboxing.
# if that's the case, it's required to patch those (if needed) and attach debugger to them instead.
@kasari
kasari / PostProcess-HeightFog.shader
Created November 3, 2019 09:20
[Unity] Post Process Height Fog
Shader "PostProcess/HeightFog"
{
Properties
{
[HideInInspector] _MainTex ("Texture", 2D) = "white" {}
_FogColor ("FogColor", Color) = (1,1,1,1)
_FogDensity ("FogDensity", Range(0,1)) = 0.2
_FogHeight ("FogHeight", float) = 5.0
}
SubShader
csrutil disable
sudo nvram boot-args="intcoproc_unrestricted=1 kext-dev-mode=1 amfi_allow_any_signature=1 amfi_unrestrict_task_for_pid=1 PE_i_can_has_debugger=1 cs_enforcement_disable=1 amfi_get_out_of_my_way=1 amfi=0xff cs_debug=1 ipc_control_port_options=0"
sudo spctl --global-disable
sudo defaults write /Library/Preferences/com.apple.security GKAutoRearm -bool NO
sudo defaults write /Library/Preferences/com.apple.security.coderequirements Entitlements -string always
sudo defaults write /Library/Preferences/com.apple.security.coderequirements AllowUnsafeDynamicLinking -bool YES
sudo defaults write /Library/Preferences/com.apple.security.libraryvalidation.plist DisableLibraryValidation -bool YES
defaults write com.apple.loginwindow DisableScreenLockImmediate -bool yes
@huntercmeyer
huntercmeyer / SheetBinding.swift
Last active July 14, 2024 23:41
A SwiftUI view modifier to present a sheet using a given item as a data source, where the sheet's content is passed a Binding to that item.
import SwiftUI
struct SheetBinding<Item: Identifiable, SheetContent: View>: ViewModifier {
@Binding var item: Item?
let onDismiss: (() -> Void)?
@ViewBuilder let sheetContent: (Binding<Item>) -> SheetContent
@ViewBuilder func body(content: Content) -> some View {
@macshome
macshome / defang.md
Last active July 30, 2024 01:17
How to defang system protections on macOS

How to Defang macOS System Protections

If you want to change things on the root drive of a Mac you will need to take some steps to disable the built in security of the system. Most of these steps are the same regardless if you are on Intel or Apple Silicon. If there is a difference it is noted.

Note that all of these things put a Mac into an unsupported and less secure state.

Make sure you either perform these steps in a VM or that you reset the protections after you are done poking around

Protections and Terms

(This list is not exahustive on the details of each. Check the links at the end for more info.)

@macshome
macshome / MobileGestalt.swift
Created April 24, 2024 17:44
Get crazy and hook MobileGestalt in a Swift Playground!
// Get crazy and hook MobileGestalt in a Swift Playground!
//
// If you are a LONG time Mac developer you know that the Gestalt system
// used to be a way to get info about your Mac. These days it's a private
// thing that Apple locks away and you shouldn't really touch. Most of the info
// that you need can probaby be found in IOKit, but some values, like
// the provisioningUDID are not avaliable any other way.
//
// That said, it's a fun exersize to see how to do some various things in Swift.
// Things like loading a dylib or calling private C functions.