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// This is universal, works with Infura -- set provider accordingly
const ethers = require('ethers')
//const provider = ethers.getDefaultProvider('rinkeby')
const provider = new ethers.providers.JsonRpcProvider(process.env.WEB3_URL)
function hex_to_ascii(str1) {
var hex = str1.toString();
var str = '';
for (var n = 0; n < hex.length; n += 2) {
@GNSPS
GNSPS / ProxyFactory.sol
Last active October 9, 2021 08:47
Improved `delegatecall` proxy contract factory (Solidity) [v0.0.5]
/***
* Shoutouts:
*
* Bytecode origin https://www.reddit.com/r/ethereum/comments/6ic49q/any_assembly_programmers_willing_to_write_a/dj5ceuw/
* Modified version of Vitalik's https://www.reddit.com/r/ethereum/comments/6c1jui/delegatecall_forwarders_how_to_save_5098_on/
* Credits to Jorge Izquierdo (@izqui) for coming up with this design here: https://gist.github.com/izqui/7f904443e6d19c1ab52ec7f5ad46b3a8
* Credits to Stefan George (@Georgi87) for inspiration for many of the improvements from Gnosis Safe: https://github.com/gnosis/gnosis-safe-contracts
*
* This version has many improvements over the original @izqui's library like using REVERT instead of THROWing on failed calls.
* It also implements the awesome design pattern for initializing code as seen in Gnosis Safe Factory: https://github.com/gnosis/gnosis-safe-contracts/blob/master/contracts/ProxyFactory.sol
@VictorTaelin
VictorTaelin / ethereum_delayed_computations.md
Last active April 12, 2018 16:42
Make Ethereum massively scalable today with delayed computations

Make Ethereum massively scalable today with delayed computations

Suppose you're writing a contract which involves a huge amount of participants. As an example, think of an online, blockchain-based Trading-Card Game with tournaments. How would you program a playCard function? You might be thinking of something like this:

function playCard(uint player, uint card){
    ...
    else if (card == PROFESSOR_OAK){
        // shuffles the player's hand on his deck
 shuffleHand(player)
@xavierlepretre
xavierlepretre / expected_exception_testRPC_and_geth.js
Last active November 28, 2019 17:57
When TestRPC and Geth throw, they behave in a different manner. This Gist is an example on how to cover such a situation.
"use strict";
/**
* @param {!Function.<!Promise>} action.
* @param {!Number | !string | !BigNumber} gasToUse.
* @returns {!Promise} which throws unless it hit a valid error.
*/
module.exports = function expectedExceptionPromise(action, gasToUse) {
return new Promise(function (resolve, reject) {
try {
/**
* Base contract that all upgradeable contracts should use.
*
* Contracts implementing this interface are all called using delegatecall from
* a dispatcher. As a result, the _sizes and _dest variables are shared with the
* dispatcher contract, which allows the called contract to update these at will.
*
* _sizes is a map of function signatures to return value sizes. Due to EVM
* limitations, these need to be populated by the target contract, so the
* dispatcher knows how many bytes of data to return from called functions.
@yoavniran
yoavniran / ultimate-ut-cheat-sheet.md
Last active May 16, 2024 13:16
The Ultimate Unit Testing Cheat-sheet For Mocha, Chai, Sinon, and Jest
@dideler
dideler / 0-startup-overview.md
Last active May 3, 2024 11:03
Startup Engineering notes