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@munificent
munificent / generate.c
Last active Jan 18, 2022
A random dungeon generator that fits on a business card
View generate.c
#include <time.h> // Robert Nystrom
#include <stdio.h> // @munificentbob
#include <stdlib.h> // for Ginny
#define r return // 2008-2019
#define l(a, b, c, d) for (i y=a;y\
<b; y++) for (int x = c; x < d; x++)
typedef int i;const i H=40;const i W
=80;i m[40][80];i g(i x){r rand()%x;
}void cave(i s){i w=g(10)+5;i h=g(6)
+3;i t=g(W-w-2)+1;i u=g(H-h-2)+1;l(u
View twitter-bot-kickstart.md

How To Start Twitter Botting -- The Boring Parts

The boring parts of standing up a twitter bot I always forget. This guide should get you from "I got absolutely nothing" to "I posted a thing to twitter with Python!"

Here's the deal. If you make a bunch of bot accounts, and all those accounts are tied to one cell phone number, you are in for a round of API access recovation musical chairs.

To get around this, you need to create your own central twitter app. This app will in turn then be used by all your bot accounts. This app will be tied to your main account, backed by your phone number.

1. Create a Twitter Dev Account

View fluid_sim_pico8.lua
fluid={}
poke(0x5f2d,1)
function spawndrop(x,y)
// {x, y, old_x, old_y, hit_count}
add(fluid,{x,y,x,y,1})
end
function sortfluid()
for i=2,#fluid do
@LotteMakesStuff
LotteMakesStuff / TrafficLightAttribute.cs
Last active Sep 11, 2022
TrafficLight control/layout/property drawer: Adds a new editor control that draws lil Traffic Lights in the inspector. its really useful for visualizing state. For example, checkboxes can be hard to read at a glace, but a Red or Green status light is easy! Recommend you use the attached package, as it has all the icon image files.
View TrafficLightAttribute.cs
// Non Editor code
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class TrafficLightAttribute : PropertyAttribute
{
public bool DrawLabel = true;
public string CustomLabel;
public bool AlsoDrawDefault;
@jaydenseric
jaydenseric / ffmpeg-web-video-guide.md
Last active Aug 10, 2022
A quick guide to using FFmpeg to create cross-device web videos.
View ffmpeg-web-video-guide.md

Video conversion with FFmpeg

Install

On mac:

  1. Download the latest release.
  2. Extract the binary and place it in /usr/local/bin.

Command basics

@jpattishall
jpattishall / TouchTimerWorkaround.js
Last active Sep 1, 2022
setTimeout workaround for iPad and iOS6
View TouchTimerWorkaround.js
/**
Workaround for iOS 6 setTimeout bug using requestAnimationFrame to simulate timers during Touch/Gesture-based events
Author: Jack Pattishall (jpattishall@gmail.com)
This code is free to use anywhere (MIT, etc.)
Note: UIWebView does not support requestAnimationFrames. If your timer is failing during a scroll event,
take a look at https://gist.github.com/ronkorving/3755461 for a potential workaround.
Usage: Pass TRUE as the final argument for setTimeout or setInterval.
@paularmstrong
paularmstrong / index.html
Created Nov 24, 2012
Spritesheet animation tester
View index.html
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Sprite Animation Tester</title>
<style type="text/css">
* {
@bzgeb
bzgeb / TriggerContainerEditor.cs
Created Sep 28, 2012
Example Drag & Drop area in a custom inspector for the Unity editor
View TriggerContainerEditor.cs
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor (typeof(TriggerContainer))]
public class TriggerContainerEditor : Editor
{
private SerializedObject obj;
@phoboslab
phoboslab / touch-button.js
Last active Aug 10, 2021
Touch Button Plugin for Impact
View touch-button.js
ig.module(
'plugins.touch-button'
)
.requires(
'impact.system',
'impact.input',
'impact.image'
)
.defines(function(){ "use strict";
@ronkorving
ronkorving / ios6-timers.js
Last active Mar 9, 2022
iOS6 webkit timer bug workaround
View ios6-timers.js
(function (window) {
// This library re-implements setTimeout, setInterval, clearTimeout, clearInterval for iOS6.
// iOS6 suffers from a bug that kills timers that are created while a page is scrolling.
// This library fixes that problem by recreating timers after scrolling finishes (with interval correction).
// This code is released in the public domain. Do with it what you want, without limitations. I do not promise
// that it works, or that I will provide support (don't sue me).
// Author: rkorving@wizcorp.jp
var timeouts = {};