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View 分布式系统学习资料.md

##分布式系统(Distributed System)资料



zjhiphop /
Created May 12, 2021 — forked from mrousavy/
Memoize!!! 💾 - a react (native) performance guide
In computing, memoization or memoisation
is an optimization technique used primarily
to speed up computer programs by storing
the results of expensive function calls and  
returning the cached result when the same
inputs occur again.                                         
                                                     — wikipedia
zjhiphop /
Created Jan 24, 2018 — forked from dmnsgn/
A collection of WebGL frameworks and libraries

A non-exhaustive list of WebGL frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are outdated/not maintained anymore.

Engines and libraries

  • three.js: JavaScript 3D library
  • an open software ecosystem for WebGL, built on top of browserify and npm.
  • PixiJS: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
  • Pex: Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
  • Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
  • SceneJS: An extensible WebGL-based engine for high-detail 3D visualisation
  • Blend4Web: a tool for interactive 3D visualization on the Internet
View nginx.conf
# This configuration file is provided on an "as is" basis,
# with no warranties or representations, and any use of it
# is at the user's own risk.
user www-data;
worker_processes 4;
pid /run/;
events {
worker_connections 768;
View gist:c97a460544f267438758ff2ddd7034b7
var countries_data = {"type":"FeatureCollection","features":[
View asia.geojson
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zjhiphop / main.go
Created Mar 19, 2019 — forked from shellmanme/main.go
mongo-go-driver Demo
View main.go
package main
import (
View MongoDB-UserCollection-Data-Change_Send-Change-SocketIO.js
/* MongoDB-UserCollection-Data-Change_Send-Change-SocketIO.js */
'use strict'
module.exports = function (
User // Collection Name
) {
const changeStream =;