Name | Description | Unlock | ID | Item Quality | % | Unlocked |
---|---|---|---|---|---|---|
[Eden's Blessing] | Unlocked a new item. | Defeat [Hush] as [Eden] | 188 |
3 | 20.5% | |
[Eden's Soul] | Unlocked a new item. | Defeat [Delirium] as [Eden] | 289 |
3 | 16.4% | |
[Everything Jar] | Complete the final chapter with Eden. | Defeat [The Beast] as [Eden] | 459 |
3 | 10.9% | |
[Blank Card] | Unlocked a new item. | Defeat [Isaac] as [Eden] | 121 |
2 | 30.1% | [ ] |
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// This is a technique to emulate lifetime GATs (generic associated types) on stable rust starting | |
// with rustc 1.33. | |
// | |
// I haven't seen this exact technique before, but I would be surprised if no one else came up with | |
// it. I think this avoids most downsides of other lifetime GAT workarounds I've seen. | |
// | |
// In particular, neither implementing nor using traits with emulated lifetime GATs requires adding | |
// any helper items. Only defining the trait requires a single helper trait (+ a single helper impl | |
// for the 2nd variant) per GAT. This also makes the technique viable without any boilerplate | |
// reducing macros. |
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trait Tuple<const ARITY: usize> { | |
fn hashes(&self) -> [u64; ARITY]; | |
} | |
// trait TupleHasType<T> {} | |
macro_rules! impl_tuples { | |
// tt counter | |
(@count ) => { 0 }; |
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#![feature(adt_const_params)] | |
#![allow(incomplete_features, clippy::disallowed_names)] | |
#[derive(Debug)] | |
struct Foo { | |
bar: i32, | |
baz: String, | |
} | |
trait Field<T, const NAME: &'static str> {} |
Name | Description | Unlock | ID | Item Quality | % | Unlocked |
---|---|---|---|---|---|---|
[Ipecac] | Unlocked a new item. | Defeat [Mom's Heart] 6 times | 140 |
4 | 48.9% | |
[A Fetus in a Jar] | Unlocked a new item. | Defeat [Mom's Heart] 9 times | 11 |
4 | 46% | |
[Mom's Knife] | Unlocked a new item. | Defeat [Satan] as [Isaac] | 43 |
4 | 42% | |
[Satanic Bible] | Unlocked a new item. | Defeat [Isaac] as [Azazel] | 126 |
4 | 37.6% | |
[The D6] | Isaac now holds the D6! | Defeat [Isaac] as [???] | 29 |
4 | 35.4% | |
[Haemolacria] | Unlocked a new item. | Acquire [Blood Clot] 10 times | 377 |
4 | 26.8% | [x] |
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function "btw,"(){print '\033[38;2;23;147;209m | |
I use | |
▄ | |
▟█▙ | |
▟███▙ | |
▟█████▙ | |
▟███████▙ | |
▂▔▀▜██████▙ | |
▟██▅▂▝▜█████▙ | |
▟█████████████▙ |
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#![feature(test)] | |
#[cfg(test)] | |
mod test { | |
extern crate test; | |
use std::{hint, ops::RangeInclusive}; | |
use rand::{distributions::Uniform, Rng}; | |
use test::Bencher; |
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{ | |
/* VSCODE */ | |
"explorer.confirmDragAndDrop": false, | |
"explorer.incrementalNaming": "smart", | |
"explorer.confirmDelete": false, | |
"explorer.fileNesting.enabled": true, | |
"explorer.fileNesting.patterns": { | |
"*.ts": "${capture}.js", | |
"*.js": "${capture}.js.map, ${capture}.min.js, ${capture}.d.ts", | |
"*.jsx": "${capture}.js", |
-
settings.json
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