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@tsiege
tsiege / The Technical Interview Cheat Sheet.md
Last active June 12, 2024 03:08
This is my technical interview cheat sheet. Feel free to fork it or do whatever you want with it. PLEASE let me know if there are any errors or if anything crucial is missing. I will add more links soon.

ANNOUNCEMENT

I have moved this over to the Tech Interview Cheat Sheet Repo and has been expanded and even has code challenges you can run and practice against!






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@Bren2010
Bren2010 / HearSay.md
Last active October 7, 2023 03:42
The HearSay P2P File Sharer

HearSay

The HearSay P2P File Sharer; a response to The Copyright Alert System, as well as several other internet regulation attempts. The goal of this project is to prove the viability of semi-anonymous and confidential file sharing. Consists of several proofs of concepts such as the formation of ad-hoc mix networks and routing throughout them while maintaining anonymity and semantic security.

However, lets be honest with ourselves for a second. Don't use this to fight an oppressive regime. I can not (and will not try) to 'prove' its security, and I

#!/usr/bin/env sh
kill -9 $(lsof -i:$PORT -t) 2> /dev/null
foreman start
@paulirish
paulirish / data-markdown.user.js
Last active February 6, 2024 10:41
*[data-markdown] - use markdown, sometimes, in your HTML
// ==UserScript==
// @name Use Markdown, sometimes, in your HTML.
// @author Paul Irish <http://paulirish.com/>
// @link http://git.io/data-markdown
// @match *
// ==/UserScript==
// If you're not using this as a userscript just delete from this line up. It's cool, homey.
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n