Skip to content

Instantly share code, notes, and snippets.

View Dremora's full-sized avatar

Kirill Korolyov Dremora

View GitHub Profile
@AndrewIngram
AndrewIngram / PostDetail.jsx
Last active October 23, 2022 01:56
Updated Next.js with Relay (still using getInitialProps)
import React from "react";
import { graphql } from "react-relay";
import createPageContainer from "../relay/createPageContainer";
import PostLayout from "../components/PostLayout";
import Header from "../components/Header";
import Shell from "../layouts/Shell";
@ultim8k
ultim8k / cocktail-recipes.md
Last active January 24, 2023 01:49
Cocktail recipes

Cocktail Recipes

Espresso Martini 🍸 ☕️

  • 30 ml Kahlua
  • 30 ml vodka
  • 30 ml espresso
  • couple of ice cubes
  • Coffee beans to garnish
@zemlanin
zemlanin / thingist.js
Last active February 20, 2018 14:13
thingist.js
#!/usr/bin/env osascript -l JavaScript
const help = `
Export Things 3 area/project into Markdown format and upload it to GitHub Gist
./thingist.js --area <area-name>
./thingist.js --project <project-name>
./thingist.js --project <project-name> --token <github-token> --gist <gist-id>
Options:
@okonet
okonet / lightning_talk_proposal.md
Last active April 10, 2018 10:09
Make linting great again! -- ReactiveConf 2017 ⚡️talk proposal

Please 🌟 this gist to vote for this proposal!

Make linting great again!

tabs vs spaces

No other topic in software development probably has so much controversy as linting.

With a wrong workflow linting can be really a pain and will slow you and your team down. With a proper setup, though, it can save you hours of manual work reformatting the code and reducing the code-review overhead.

@inamiy
inamiy / SwiftElmFrameworkList.md
Last active March 11, 2024 10:20
React & Elm inspired frameworks in Swift
@robertpainsi
robertpainsi / commit-message-guidelines.md
Last active June 2, 2024 14:36
Commit message guidelines

Commit Message Guidelines

Short (72 chars or less) summary

More detailed explanatory text. Wrap it to 72 characters. The blank
line separating the summary from the body is critical (unless you omit
the body entirely).

Write your commit message in the imperative: "Fix bug" and not "Fixed
bug" or "Fixes bug." This convention matches up with commit messages
@jevakallio
jevakallio / reactiveconf-slam-poetry.md
Last active July 7, 2021 19:57
#ReactiveConf 2017 Lightning Talk Submission: JavaScript Slam Poetry

TL;DR: If you want to see me perform a spoken word poem about JavaScript in front of 1000 people (and on video), please ⭐ star this gist. If you're on mobile, you'll need to request desktop site.

JavaScript Slam Poetry

Javascript! Slam! Poetry!

@rickychilcott
rickychilcott / gist:3222c15663dac7d987a1
Created September 9, 2015 19:09
Logic Package Downloads
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/GarageBandBasicContent.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/JamPack1.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/JamPack4_Instruments.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/MAContent10_AppleLoopsChillwave.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/MAContent10_AppleLoopsDeepHouse.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/MAContent10_AppleLoopsDubstep.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/MAContent10_AppleLoopsElectroHouse.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/MAContent10_AppleLoopsHipHop.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/MAContent10_AppleLoopsLegacy1.pkg
http://audiocontentdownload.apple.com/lp10_ms3_content_2013/MAContent10_AppleLoopsLegacyRemix.pkg
@1wErt3r
1wErt3r / SMBDIS.ASM
Created November 9, 2012 22:27
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger (doppelheathen@gmail.com)
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no