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1576.952] ClientGame::UpdateWorld : Error: lua/menu2/PlayerScreen/Badges/GUIMenuBadgesCustomizer.lua:298: assertion failed! | |
[Client] Script Error #1: lua/menu2/PlayerScreen/Badges/GUIMenuBadgesCustomizer.lua:298: assertion failed! | |
Call stack: | |
#1: assert [C]:-1 | |
#2: callbackFunction lua/menu2/PlayerScreen/Badges/GUIMenuBadgesCustomizer.lua:298 | |
badgeObj = GUIMenuCustomizableBadge { name = level1 } | |
animationLayerName = "scaleAnim" | |
customizer = GUIMenuBadgesCustomizer_proper { name = widgetProper } | |
#3: ProcessEventQueue lua/GUI/GUIEventManager.lua:145 | |
self = GUIEventManager { } |
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if Server then | |
function PhaseGate:Update() | |
self.phase = (self.timeOfLastPhase ~= nil) and (Shared.GetTime() < (self.timeOfLastPhase + 0.3)) | |
local destinationPhaseGate = GetDestinationGate(self) | |
if destinationPhaseGate ~= nil and GetIsUnitActive(self) and self.deployed and destinationPhaseGate.deployed then | |
self.destinationEndpoint = destinationPhaseGate:GetOrigin() |
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[65140.063] Main : Error: lua/IMGameMaster.lua:528: attempt to index local 'blip' (a nil value) | |
[Server] Script Error #1: lua/IMGameMaster.lua:528: attempt to index local 'blip' (a nil value) | |
Call stack: | |
#1: ReportExtractorBeingDamaged lua/IMGameMaster.lua:528 | |
self = IMGameMaster { } | |
extractor = Extractor-3441 {alive=true, animationBlend=0, animationGraphIndex=4, animationGraphNode=5, animationSequence2=0, animationSequence=1, animationSpeed2=1, animationSpeed=1, animationStart2=150.00810241699, animationStart=153.21029663086, armor=1012.3759765625, attachedId=3913, buildFraction=1, collisionRep=0, constructionComplete=true, dissolveStart=0, flinchIntensity=0, gameEffectsFlags=64, health=2367.7507324219, healthIgnored=false, hotGroupNumber=0, inCombat=false, isCorroded=true, isGhostStructure=false, lastTakenDamageAmount=107, lastTakenDamageOrigin=cdata, lastTakenDamageTime=222.17651367188, lastTargetId=-1, layer1AnimationBlend=0.10000000149012, layer1AnimationGraphNode=7, layer1Animati |
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-- A Shine plugin to enable and disable server mods in-game. | |
-- | |
-- The config will have a list of mod hexes, each with a string and a boolean attribute. | |
-- The config will pull mods from MapCycle.json or mods can be manually added to the config. | |
-- The config list is just so shine's gui has something to pull from. | |
-- Manually editing true/false will be overwritten at plugin load when it reads from MapCycle.json. | |
-- TODO: hookup shine's gui admin menu | |
-- TODO: remove boolean from config as it's useless for the end user | |
local Shine = Shine |
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{ | |
"Users": { | |
"42351847": { | |
"Group": "mod_group" | |
}, | |
"106377166": { | |
"Group": "mod_group" | |
}, | |
"49750268": { | |
"Group": "mod_group" |
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{ | |
"Users": { | |
"42351847": { | |
"Group": "mod_group" | |
}, "106377166": { | |
"Group": "mod_group" | |
},"49750268": { | |
"Group": "mod_group" | |
}, "841433": { | |
"Group": "mod_group" |
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[21:09:37]Error: lua/Table.lua:320: assertion failed!. | |
stack traceback: | |
lua/shine/core/shared/hook.lua:71: in function <lua/shine/core/shared/hook.lua:70> | |
[C]: in function 'assert' | |
lua/Table.lua:320: in function 'InsertUnique' | |
lua/shine/extensions/badges.lua:95: in function 'AssignGroupBadge' | |
lua/shine/extensions/badges.lua:133: in function 'Setup' | |
lua/shine/extensions/badges.lua:22: in function <lua/shine/extensions/badges.lua:21> | |
[C]: in function 'xpcall' | |
lua/shine/core/shared/hook.lua:148: in function 'Call' |
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{ | |
"maps": [ "ns2_biodome", "ns2_descent", "ns2_docking", "ns2_mineshaft", "ns2_refinery", "ns2_summit", "ns2_tram", "ns2_veil" ], | |
"time": 30, | |
"mode": "order" | |
} |
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{ | |
"maps": [ "ns2_biodome", "ns2_descent", "ns2_docking", "ns2_mineshaft", "ns2_refinery", "ns2_summit", "ns2_tram", "ns2_veil" ], | |
"time": 30, | |
"mode": "order" | |
} |
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