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Love what you do & do what you love.

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Love what you do & do what you love.
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@NikhilManapure
NikhilManapure / Gif.swift
Last active October 29, 2023 07:31
Create Gif from array of UIImages in Swift 3
import Foundation
import UIKit
import ImageIO
import MobileCoreServices
extension UIImage {
static func animatedGif(from images: [UIImage]) {
let fileProperties: CFDictionary = [kCGImagePropertyGIFDictionary as String: [kCGImagePropertyGIFLoopCount as String: 0]] as CFDictionary
let frameProperties: CFDictionary = [kCGImagePropertyGIFDictionary as String: [(kCGImagePropertyGIFDelayTime as String): 1.0]] as CFDictionary
@kunikullaya
kunikullaya / Date+Extension.swift
Created January 18, 2017 05:21
Date Extension for Swift
import Foundation
extension Date {
func toString(format: String = "yyyy-MM-dd") -> String {
let formatter = DateFormatter()
formatter.dateStyle = .short
formatter.dateFormat = format
return formatter.string(from: self)
}
@iandundas
iandundas / String+emoji.swift
Last active April 23, 2022 16:30
Random Emoji
// Returns a random Emoji 🌿
extension String{
func randomEmoji()->String{
let range = 0x1F601...0x1F64F
let ascii = range.startIndex + Int(arc4random_uniform(UInt32(range.count)))
let emoji = String(UnicodeScalar(ascii))
return emoji
}
}
@JaviLorbada
JaviLorbada / FRP iOS Learning resources.md
Last active April 8, 2024 18:07
The best FRP iOS resources.

Videos

@valvoline
valvoline / UIAlertController+Utilities.h
Created January 20, 2015 08:52
Simple category that wraps around the UIAlertController annoying stuff
//
// UIAlertController+Utilities.h
//
// Created by valvoline on 18/12/14.
// Copyright (c) 2014 sofapps. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIAlertController (Utilities)
@siberianisaev
siberianisaev / UINavigationBar+Height.swift
Last active October 30, 2019 07:57
Change height of UINavigationBar
import Foundation
private var AssociatedObjectHandle: UInt8 = 0
extension UINavigationBar {
var height: CGFloat {
get {
if let h = objc_getAssociatedObject(self, &AssociatedObjectHandle) as? CGFloat {
@maciekish
maciekish / UINavigationBar+CustomHeight.h
Created September 10, 2014 08:48
Custom UINavigationBar height working in iOS 7 and 8. To use, find your navigation bar reference and just setHeight:200 etc.
//
// UINavigationBar+CustomHeight.h
//
// Copyright (c) 2014 Maciej Swic
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
@aras-p
aras-p / preprocessor_fun.h
Last active April 28, 2024 15:25
Things to commit just before leaving your job
// Just before switching jobs:
// Add one of these.
// Preferably into the same commit where you do a large merge.
//
// This started as a tweet with a joke of "C++ pro-tip: #define private public",
// and then it quickly escalated into more and more evil suggestions.
// I've tried to capture interesting suggestions here.
//
// Contributors: @r2d2rigo, @joeldevahl, @msinilo, @_Humus_,
// @YuriyODonnell, @rygorous, @cmuratori, @mike_acton, @grumpygiant,
@mayoff
mayoff / drawArc.m
Created April 7, 2013 22:07
Use Core Graphics to draw an arc with a gradient fill, a stroked outline, and a shadow. http://stackoverflow.com/questions/15866179/draw-segments-from-a-circle-or-donut
static UIImage *imageWithSize(CGSize size) {
static CGFloat const kThickness = 20;
static CGFloat const kLineWidth = 1;
static CGFloat const kShadowWidth = 8;
UIGraphicsBeginImageContextWithOptions(size, NO, 0); {
CGContextRef gc = UIGraphicsGetCurrentContext();
CGContextAddArc(gc, size.width / 2, size.height / 2,
(size.width - kThickness - kLineWidth) / 2,
-M_PI / 4, -3 * M_PI / 4, YES);
@mayoff
mayoff / makeAnimatedGif.m
Created February 16, 2013 23:00
Example of creating an animated GIF on iOS, with no 3rd-party code required. This should also be easy to port to OS X.
#import <UIKit/UIKit.h>
#import <ImageIO/ImageIO.h>
#import <MobileCoreServices/MobileCoreServices.h>
static UIImage *frameImage(CGSize size, CGFloat radians) {
UIGraphicsBeginImageContextWithOptions(size, YES, 1); {
[[UIColor whiteColor] setFill];
UIRectFill(CGRectInfinite);
CGContextRef gc = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(gc, size.width / 2, size.height / 2);