- core: language, editor, hosting, runtime, infra
- the Dark language the definition, interpreter, standard library
- the editor (what you're looking at right now - where you build Dark stuff)
- the infrastructure, runtime, and hosting the runtime, hosting, connections, scaling
- handlers: http handlers, REPLs, refactors, migrations, etc.
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/// Thin, bytes-friendly middleware | |
/// | |
/// This Middleware corresponds with `HTTPBytes` handlers | |
[<RequireQualifiedAccess>] | |
module HttpMiddleware.HttpMiddlewareV1 | |
module Request = | |
open Prelude | |
open LibExecution.VendoredTablecloth |
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- ![](http://i.imgur.com/UAAlIEX.jpg) | |
- Go slow and look ahead | |
- Move anything forward | |
- Everyone is doing the best they can | |
- If you ask for money, you get advice. If you ask for advice, you get money | |
- Tell stories, not plans | |
- Doing is better than perfect | |
- If it's not impossible, there must be a way to do it | |
- It's the scary choices that end up being the most worthwhile | |
- The deepest principle in human nature is the craving to be appreciated |
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html, | |
body { | |
font-size: 16px; | |
} | |
.main-container { | |
display: flex; | |
width: 100%; | |
height: 100%; | |
justify-content: center; |
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html, | |
body { | |
font-size: 16px; | |
} | |
.main-container { | |
display: flex; | |
width: 100%; | |
height: 100%; | |
justify-content: center; |
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/* | |
Add these: | |
using System.Collections.Generic; | |
using System.Reflection; | |
using System.Reflection.Emit; | |
*/ | |
void Main() | |
{ | |
WriteDeltas(new Foo { X = 123, Y = DateTime.Today, Z = null }, |
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open System | |
let exampleLevel = [ | |
" #####" | |
" # #" | |
" #$ #" | |
" ### $##" | |
" # $ $ #" | |
"### # ## # ######" | |
"# # ## ##### ..#" |
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open System | |
type Choice = Rock | Scissors | Paper | |
type RoundResult = WinRound | TieRound | LoseRound | |
let roundResult = function | |
| Rock, Rock | Scissors, Scissors | Paper, Paper -> TieRound | |
| Rock, Scissors | Scissors, Paper | Paper, Rock -> WinRound | |
| Rock, Paper | Scissors, Rock | Paper, Scissors -> LoseRound |
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public abstract class PersistentConnection | |
{ | |
public virtual void Initialize(IDependencyResolver resolver); | |
public bool Authorize(IRequest request); | |
protected virtual TraceSource Trace { get; } } | |
protected IProtectedData ProtectedData { get; private set; } |
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type event = { text : string; minutes: double } | |
type exercise = { | |
text : string | |
setNum : int | |
setupTime : double | |
setTime : double | |
restTime : double | |
} |
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