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using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEngine.UIElements; | |
using UnityEngine.EventSystems; | |
using UnityEngine.Rendering; | |
namespace Katas.Experimental | |
{ | |
public class WorldSpaceUIDocument : MonoBehaviour, IPointerMoveHandler, IPointerUpHandler, IPointerDownHandler, | |
ISubmitHandler, ICancelHandler, IMoveHandler, IScrollHandler, ISelectHandler, IDeselectHandler, IDragHandler |
public TMP_InputField inputField; | |
float focusReleaseTime; | |
float focusReleaseCooldown = 0.1f; | |
public bool HasFocus () { | |
return EventSystem.current.currentSelectedGameObject == inputField.gameObject; | |
} | |
public void SetFocus (bool value) { | |
if (value && !inputField.isFocused) { |
/*Please do support www.bitshiftprogrammer.com by joining the facebook page : fb.com/BitshiftProgrammer | |
Legal Stuff: | |
This code is free to use no restrictions but attribution would be appreciated. | |
Any damage caused either partly or completly due to usage this stuff is not my responsibility*/ | |
Shader "BitshiftProgrammer/Billboard" | |
{ | |
Properties | |
{ | |
_MainTex ("Texture Image", 2D) = "white" {} | |
_Scaling("Scaling", Float) = 1.0 |
using System; | |
using System.IO; | |
using System.IO.Compression; | |
using System.Text; | |
namespace TarExample | |
{ | |
public class Tar | |
{ |
This is free and unencumbered software released into the public domain. | |
Anyone is free to copy, modify, publish, use, compile, sell, or | |
distribute this software, either in source code form or as a compiled | |
binary, for any purpose, commercial or non-commercial, and by any | |
means. | |
In jurisdictions that recognize copyright laws, the author or authors | |
of this software dedicate any and all copyright interest in the | |
software to the public domain. We make this dedication for the benefit |
// Copyright (c) 2012 Calvin Rien | |
// http://the.darktable.com | |
// | |
// This software is provided 'as-is', without any express or implied warranty. In | |
// no event will the authors be held liable for any damages arising from the use | |
// of this software. | |
// | |
// Permission is granted to anyone to use this software for any purpose, | |
// including commercial applications, and to alter it and redistribute it freely, | |
// subject to the following restrictions: |
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