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@karpathy
karpathy / min-char-rnn.py
Last active May 6, 2024 16:42
Minimal character-level language model with a Vanilla Recurrent Neural Network, in Python/numpy
"""
Minimal character-level Vanilla RNN model. Written by Andrej Karpathy (@karpathy)
BSD License
"""
import numpy as np
# data I/O
data = open('input.txt', 'r').read() # should be simple plain text file
chars = list(set(data))
data_size, vocab_size = len(data), len(chars)
@krzkaczor
krzkaczor / fme.js
Created May 16, 2015 23:51
Fast modular exponentiation in Java Script
/**
* Fast modular exponentiation for a ^ b mod n
* @returns {number}
*/
var fastModularExponentiation = function(a, b, n) {
a = a % n;
var result = 1;
var x = a;
while(b > 0){
@natelandau
natelandau / .bash_profile
Last active April 30, 2024 18:07
Mac OSX Bash Profile
# ---------------------------------------------------------------------------
#
# Description: This file holds all my BASH configurations and aliases
#
# Sections:
# 1. Environment Configuration
# 2. Make Terminal Better (remapping defaults and adding functionality)
# 3. File and Folder Management
# 4. Searching
# 5. Process Management
@madan712
madan712 / ReadWriteExcelFile.java
Created October 18, 2012 14:35
Read / Write Excel file (.xls or .xlsx) using Apache POI
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.util.Iterator;
import org.apache.poi.hssf.usermodel.HSSFCell;
import org.apache.poi.hssf.usermodel.HSSFRow;
import org.apache.poi.hssf.usermodel.HSSFSheet;
import org.apache.poi.hssf.usermodel.HSSFWorkbook;
@sontek
sontek / snowjob.py
Created December 22, 2011 04:24
Make your terminal snow with python
#!/usr/bin/env python
import os
import random
import time
import platform
snowflakes = {}
try:
# Windows Support
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n