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@benpickles
benpickles / ding.sh
Created November 25, 2010 14:33
Make a "ding" sound on your Mac!
# .___.__
# __| _/|__| ____ ____
# / __ | | |/ \ / ___\
# / /_/ | | | | \/ /_/ >
# \____ | |__|___| /\___ /
# \/ \//_____/
#
# Make a "ding" sound on your Mac! Useful for notifying you when a command
# line script has finished.
#
@aFarkas
aFarkas / sssl.js
Created April 22, 2011 10:18
simple, small script loader
/*!
* SSSL: smallest, simpelst script loader
* version: 1.0.1
*
* API:
* Normal usage
* sssl(source [,complete]);
*
* Example:
* sssl('jquery.js', function(){
@vadviktor
vadviktor / gmail.py
Created August 30, 2012 14:29
Python: gmail unread E-mail checker
#!/usr/bin/env python
def gmail_checker(username,password):
import imaplib,re
i=imaplib.IMAP4_SSL('imap.gmail.com')
try:
i.login(username,password)
x,y=i.status('INBOX','(MESSAGES UNSEEN)')
messages=int(re.search('MESSAGES\s+(\d+)',y[0]).group(1))
unseen=int(re.search('UNSEEN\s+(\d+)',y[0]).group(1))
return (messages,unseen)
//
// SGDeviceIdentifier.h
// Elements
//
// Created by Justin Williams on 9/28/12.
// Copyright (c) 2012 Second Gear. All rights reserved.
//
#import <Foundation/Foundation.h>
@seltzered
seltzered / IllustratorSaveAsSVGs.jsx
Last active May 13, 2024 10:33
Quick little script to batch-convert Illustrator .ai's to .svg's, based on Adobe's sample 'save to pdf's' script. Save it to a jsx, and load it under illustrator. Intended for Illustrator CS6.
/**********************************************************
ADOBE SYSTEMS INCORPORATED
Copyright 2005-2010 Adobe Systems Incorporated
All Rights Reserved
NOTICE: Adobe permits you to use, modify, and
distribute this file in accordance with the terms
of the Adobe license agreement accompanying it.
If you have received this file from a source
@dergachev
dergachev / GIF-Screencast-OSX.md
Last active May 17, 2024 02:53
OS X Screencast to animated GIF

OS X Screencast to animated GIF

This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.

Screencapture GIF

Instructions

To capture the video (filesize: 19MB), using the free "QuickTime Player" application:

@dustinsenos
dustinsenos / gist:5294392
Created April 2, 2013 17:42
Retina Mouse Cursor Files. Below is the file location of the retina mouse cursors on OS X 10.8.3. All files are .pdfs (thanks Apple) so they should work perfectly in Photoshop, Illustrator etc.
/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HiServices.framework/Versions/A/Resources/cursors
@wkjagt
wkjagt / audio-book-reader.md
Last active April 12, 2024 14:18
How I built an audio book reader for my nearly blind grandfather

#How I built an audio book reader for my nearly blind grandfather

Tweet this - Follow me

Last year, when visiting my family back home in Holland, I also stopped by my grand-parents. My grand-father, now 93 years old, had always been a very active man. However, during the presceding couple of months, he'd gone almost completely blind and now spent his days sitting in a chair. Trying to think of something for him to do, I suggested he try out audio books. After finally convincing him -- he said audio books were for sad old people -- that listening to a well performed recording is actually a wonderful experience, I realized the problem of this idea.

####The problem with audio devices and the newly blind. After my first impulse to jump up and go buy him an

@DavidKuennen
DavidKuennen / minimal-analytics-snippet.js
Last active May 22, 2024 08:34
Minimal Analytics Snippet
(function (context, trackingId, options) {
const history = context.history;
const doc = document;
const nav = navigator || {};
const storage = localStorage;
const encode = encodeURIComponent;
const pushState = history.pushState;
const typeException = 'exception';
const generateId = () => Math.random().toString(36);
const getId = () => {
@antonkudin
antonkudin / logoAssembler.cs
Last active May 2, 2019 10:34
MegaSphere logo assembler
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class logoAssembler : MonoBehaviour {
[SerializeField] bool debugMe;
[SerializeField] bool remakePixels;
[SerializeField] bool autoPlay;
[SerializeField][Range(0,10)] float autoDur = 10;