These are all from Scarlet 1.1.0. Symbols are mine or copied from previous games, not official.
Dpr_Battle_Logic_Section_UseItem_Core__useBall - Higher up function when a ball is thrown.
get_capture_value_coefficient - Fetches Meal Power and Backstrike bonuses.
Dpr_Battle_Logic_Capture__JudgeCapture - Catch rate, critical catch, and shake chances.
Dpr_Battle_Logic_Capture__calcCaptureIndicator
sub_71017B84D4 - intermediate to getting ball capture ratio.