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@jeetsukumaran
jeetsukumaran / custom_iterator.cpp
Created February 18, 2010 02:33
Sample C++/STL custom iterator
// Sample custom iterator.
// By perfectly.insane (http://www.dreamincode.net/forums/index.php?showuser=76558)
// From: http://www.dreamincode.net/forums/index.php?showtopic=58468
#include <iostream>
#include <vector>
#include <algorithm>
#include <iterator>
#include <cassert>
@armornick
armornick / playwav.c
Created August 24, 2012 07:31
Play a sound with SDL2 (no SDL_Mixer)
#include <SDL2/SDL.h>
#define MUS_PATH "Roland-GR-1-Trumpet-C5.wav"
// prototype for our audio callback
// see the implementation for more information
void my_audio_callback(void *userdata, Uint8 *stream, int len);
// variable declarations
static Uint8 *audio_pos; // global pointer to the audio buffer to be played
@19h
19h / reset.js
Created February 19, 2013 22:51
Node.js — Clear Terminal / Console. Reset to initial state.
console.reset = function () {
return process.stdout.write('\033c');
}
@mobilemind
mobilemind / git-tag-delete-local-and-remote.sh
Last active July 2, 2024 00:02
how to delete a git tag locally and remote
# delete local tag '12345'
git tag -d 12345
# delete remote tag '12345' (eg, GitHub version too)
git push origin :refs/tags/12345
# alternative approach
git push --delete origin tagName
git tag -d tagName
@patriciogonzalezvivo
patriciogonzalezvivo / GLSL-Noise.md
Last active July 15, 2024 12:10
GLSL Noise Algorithms

Please consider using http://lygia.xyz instead of copy/pasting this functions. It expand suport for voronoi, voronoise, fbm, noise, worley, noise, derivatives and much more, through simple file dependencies. Take a look to https://github.com/patriciogonzalezvivo/lygia/tree/main/generative

Generic 1,2,3 Noise

float rand(float n){return fract(sin(n) * 43758.5453123);}

float noise(float p){
	float fl = floor(p);
  float fc = fract(p);
@Fonserbc
Fonserbc / Easing.cs
Last active June 16, 2024 23:00
Compact and simple easing functions for Unity
using UnityEngine;
/*
* Most functions taken from Tween.js - Licensed under the MIT license
* at https://github.com/sole/tween.js
* Quadratic.Bezier by @fonserbc - Licensed under WTFPL license
*/
public delegate float EasingFunction(float k);
public class Easing
@protrolium
protrolium / ffmpeg.md
Last active July 12, 2024 17:37
ffmpeg guide

ffmpeg

Converting Audio into Different Formats / Sample Rates

Minimal example: transcode from MP3 to WMA:
ffmpeg -i input.mp3 output.wma

You can get the list of supported formats with:
ffmpeg -formats

You can get the list of installed codecs with:

@joepie91
joepie91 / 00_warning.md
Last active October 5, 2023 21:24
Asynchronous fs.exists

Important warning

You should almost never actually use this. The same applies to fs.stat (when used for checking existence).

Checking whether a file exists before doing something with it, can lead to race conditions in your application. Race conditions are extremely hard to debug and, depending on where they occur, they can lead to data loss or security holes. Using the synchronous versions will not fix this.

Generally, just do what you want to do, and handle the error if it doesn't work. This is much safer.

  • If you want to check whether a file exists, before reading it: just try to open the file, and handle the ENOENT error when it doesn't exist.
  • If you want to make sure a file doesn't exist, before writing to it: open the file using an exclusive mode, eg. wx or ax, and handle the error when the file already exists.
Canidae
Felidae
Cat
Cattle
Dog
Donkey
Goat
Guinea pig
Horse
Pig
@dfrankland
dfrankland / checkered.css
Created August 25, 2016 21:30
CSS Checkered pattern that can be used on all modern browsers.
body {
background-image:
linear-gradient(45deg, #ccc 25%, transparent 25%),
linear-gradient(135deg, #ccc 25%, transparent 25%),
linear-gradient(45deg, transparent 75%, #ccc 75%),
linear-gradient(135deg, transparent 75%, #ccc 75%);
background-size:25px 25px; /* Must be a square */
background-position:0 0, 12.5px 0, 12.5px -12.5px, 0px 12.5px; /* Must be half of one side of the square */
}