View godot wasm mono.txt
⛶Today at 2:45 PM | |
you need emsdk: https://emscripten.org/docs/getting_started/downloads.html | |
1.38.48 or greater do not seem to work with mono right now. we're using 1.38.47 | |
i've had some issues with fastcomp, so i recommend upstream | |
example: | |
# Clone and update esmdk | |
git clone https://github.com/emscripten-core/emsdk.git | |
cd emsdk | |
git pull |
View Autoload.cs
using Godot; | |
namespace Gamma.Core | |
{ | |
public class Autoload : Node | |
{ | |
private Node _scene; | |
public override void _Ready() | |
{ |
View GodotPathFinding.cs
using System.Linq; | |
using Godot; | |
using Godot.Collections; | |
namespace Gamma.Core.Scripts | |
{ | |
public class Arena : Node2D | |
{ | |
private int Speed = 300; | |
private bool moveNode = false; |
View imageResizer.cs
using System; | |
using System.IO; | |
using System.Linq; | |
using System.Drawing; | |
using ImageProcessor; | |
using ImageProcessor.Imaging.Formats; | |
namespace CardResizer | |
{ | |
internal class Program |
View beta3-4
17809ca9a907b8d48bea2fd26ea42312a9eaaca4 Merge pull request #25764 from akien-mga/scons-relative-import | |
5892b122819091c026f546c1766cdbc06b6e87c8 Merge pull request #25763 from akien-mga/scons-decider | |
26a547f7fce022dd5565c95b90c79f412943c90f Merge pull request #25762 from akien-mga/tests-gdscript | |
644b266bae483c903d7c588b38002e4c0ad21054 SCons: Fix import clash between Godot and system modules | |
2be62587eecbcad855d2d864af13ea407596ed8b SCons: Make MD5-timestamp decider and implicit_cache debug-only | |
c3638574267b0af5ca086b923e1c1777d1dd131d Be explicit about usage of GDScript tests | |
f614f155063e43733c5e4c2572b4ea67b3bcc661 doc: Misc formatting fixes | |
ba0a4a942e9997f9238c4f6a0fb141702316788e i18n: Sync translation template with current source | |
dc239b47b3c09a0f2900151bcdaeca38ddcb7595 i18n: Sync translations with Weblate | |
74932b905e928015394aff68a0502a49994d47f7 doc: Sync classref with current source |
View player.gd
func _physics_process(delta): | |
var direction = Vector2() | |
# .. figure out the direction | |
var collision = move_and_collide(direction) | |
if collision: | |
handle_collision(collision) | |
func handle_collision(node): | |
var collider = get_collider() |
View PckFileExposer.cs
public class PckFileExposer : IDisposable | |
{ | |
private byte[] _data; | |
private string _filename; | |
private string _tmpDataFilename; | |
private bool _disposed; | |
public PckFileExposer(string filename) | |
{ |
View deploy.php
<?php | |
namespace Deployer; | |
require 'recipe/common.php'; | |
//Project Name | |
set('application', 'app_name'); | |
// Project repository | |
set('repository', 'git@bitbucket.org:USER/REPO.git'); |
View AuthenticatedSubscriber.php
<?php | |
namespace App\EventSubscriber; | |
use Symfony\Component\EventDispatcher\EventSubscriberInterface; | |
use Symfony\Component\HttpFoundation\RedirectResponse; | |
use Symfony\Component\HttpFoundation\Session\SessionInterface; | |
use Symfony\Component\HttpKernel\Event\FilterControllerEvent; | |
use Symfony\Component\HttpKernel\KernelEvents; | |
/** |
View Kernel.php
<?php | |
class Kernel extends BaseKernel | |
{ | |
use MicroKernelTrait; | |
const CONFIG_EXTS = '.{php,xml,yaml,yml}'; | |
public function getCacheDir() | |
{ |
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