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@chockenberry
chockenberry / ql.sh
Last active March 4, 2024 23:40
QuickLook for macOS shell
#!/bin/sh
# usage:
# ql /tmp/file.jpg
# cat /tmp/file.jpg | ql
# cal -h | ql
if [ -z "$*" ]; then
cat > /tmp/ql.stdin
mime_type=$(file --brief --mime-type /tmp/ql.stdin)
@chourobin
chourobin / 0-bridging-react-native-cheatsheet.md
Last active June 28, 2024 20:49
React Native Bridging Cheatsheet
@emotality
emotality / duplicate_line_xcode.md
Last active April 6, 2024 04:23
Xcode - Duplicate Line key binding

NOTE (2022-07-09): Xcode finally added this functionality in Xcode 14, please see release notes here:

New Features in Xcode 14 Beta 3
When editing code, the Edit > Duplicate menu item and its corresponding keyboard shortcut now duplicate the selected text — or the line that currently contains the insertion point, if no text is selected. (8614499) (FB5618491)


Xcode line duplicate

Bind keys to duplicate lines in Xcode

@snakevil
snakevil / howto-setup-transparent-proxied-router.md
Last active April 1, 2024 01:28
如何在路由器中实现透明代理?

如何在路由器中实现透明代理?

0 互联网现状

目前整个互联网环境,被破坏最严重地部分,是 Web 服务体验。当直接破坏难以实现时,就会从流程链的上下游着手,如:DNS 污染。

其它地互联网服务类型,例如:邮件,可能小部分会受到 Web 服务上下游破坏地余震,但整体上基本不受影响。

@yisibl
yisibl / HTML-tags.md
Last active January 26, 2024 06:58
常用的 HTML 头部标签

常用的 HTML 头部标签

详细介绍参见原文:yisibl/blog#1

<!DOCTYPE html> <!-- 使用 HTML5 doctype,不区分大小写 -->
<html lang="zh-cmn-Hans"> <!-- 更加标准的 lang 属性写法 http://zhi.hu/XyIa -->
<head>
    <meta charset='utf-8'> <!-- 声明文档使用的字符编码 -->
    <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" /> <!-- 优先使用 IE 最新版本和 Chrome -->
@jaydeepw
jaydeepw / enableHTML5AppCache.java
Last active October 5, 2023 11:39
Enabling HTML5 AppCache in Android Webview programatically.
private void enableHTML5AppCache() {
webView.getSettings().setDomStorageEnabled(true);
// Set cache size to 8 mb by default. should be more than enough
webView.getSettings().setAppCacheMaxSize(1024*1024*8);
// This next one is crazy. It's the DEFAULT location for your app's cache
// But it didn't work for me without this line
webView.getSettings().setAppCachePath("/data/data/"+ getPackageName() +"/cache");
@tsabat
tsabat / zsh.md
Last active July 7, 2024 16:56
Getting oh-my-zsh to work in Ubuntu
@wilmoore
wilmoore / sass_and_less_compared.markdown
Created February 10, 2011 06:17 — forked from chriseppstein/sass_and_less_compared.markdown
Sass/Less Comparison (updated 2011-02-09) -- thanks to chriseppstein for starting this

Sass/Less Comparison

In this document I am using Sass's SCSS syntax. You can choose to use the indented syntax in sass, if you prefer it, it has no functional differences from the SCSS syntax.

For less, I'm using the ruby version because this is what they suggest on the website. The javascript version may be different.

Variables

@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n