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// Alternative JavaScript Syntax
Person = :(name, address) { @name!, @address! }
Person::inspect = :{ <: "{@name} lives at {@address}" }
tj := Person('TJ', '314 Bessborough ave')
bob := Person('Bob', 'Some place')
[tj, bob].each(:(person){ print(person.inspect()) })
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@jcxplorer
jcxplorer / uuid.js
Created February 12, 2011 16:58
UUID v4 generator in JavaScript (RFC4122 compliant)
function uuid() {
var uuid = "", i, random;
for (i = 0; i < 32; i++) {
random = Math.random() * 16 | 0;
if (i == 8 || i == 12 || i == 16 || i == 20) {
uuid += "-"
}
uuid += (i == 12 ? 4 : (i == 16 ? (random & 3 | 8) : random)).toString(16);
}
@rbenaley
rbenaley / ssh_config
Created July 28, 2011 16:03
GitHub ssh access via HTTP Proxy
host github.com
user git
hostname ssh.github.com
port 443
proxycommand socat - PROXY:<hostname>:%h:%p,proxyport=<port>
@stattrak-dragonlore
stattrak-dragonlore / w3g_format.txt
Created September 1, 2011 05:37
WarCraft III Replay file format description
*******************************************************************************
* WarCraft III Replay file format description *
* *
* document version: 1.18 *
* document date : 2007-06-26 *
* document authors: blue, nagger *
* *
* For more informtion about w3g file format, please visit: *
* http://w3g.deepnode.de *
* *
@mmalecki
mmalecki / nextTick.js
Created October 2, 2011 12:13
process.nextTick vs setTimeout(fn, 0)
for (var i = 0; i < 1024 * 1024; i++) {
process.nextTick(function () { Math.sqrt(i) } )
}
@coolaj86
coolaj86 / how-to-publish-to-npm.md
Last active June 9, 2024 23:19
How to publish packages to NPM

Getting Started with NPM (as a developer)

As easy as 1, 2, 3!

Updated:

  • Aug, 08, 2022 update config docs for npm 8+
  • Jul 27, 2021 add private scopes
  • Jul 22, 2021 add dist tags
  • Jun 20, 2021 update for --access=public
  • Sep 07, 2020 update docs for npm version
@slevithan
slevithan / xregexp-lookbehind.js
Created April 14, 2012 20:48
Simulating lookbehind in JavaScript
// Simulating infinite-length leading lookbehind in JavaScript. Uses XRegExp
// and XRegExp.matchRecursive. Any regex pattern can be used within lookbehind,
// including nested groups. Captures within lookbehind are not included in
// match results. Lazy repetition in lookbehind may lead to unexpected results.
(function (XRegExp) {
function preparePattern(pattern, flags) {
var lbOpen, lbEndPos, lbInner;
flags = flags || "";
@slevithan
slevithan / xregexp-lookbehind2.js
Created April 14, 2012 21:06
Simulating lookbehind in JavaScript (take 2)
// Simulating infinite-length leading lookbehind in JavaScript. Uses XRegExp.
// Captures within lookbehind are not included in match results. Lazy
// repetition in lookbehind may lead to unexpected results.
(function (XRegExp) {
function prepareLb(lb) {
// Allow mode modifier before lookbehind
var parts = /^((?:\(\?[\w$]+\))?)\(\?<([=!])([\s\S]*)\)$/.exec(lb);
return {
@MohamedAlaa
MohamedAlaa / tmux-cheatsheet.markdown
Last active July 23, 2024 19:59
tmux shortcuts & cheatsheet

tmux shortcuts & cheatsheet

start new:

tmux

start new with session name:

tmux new -s myname