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@mubix
mubix / infosec_newbie.md
Last active April 7, 2024 22:35
How to start in Infosec
@zg
zg / freebsd-qemu-xhyve-mac-os-x-virtual-machine.md
Last active April 1, 2024 21:47
Create FreeBSD virtual machine using qemu. Run the VM using xhyve.

TL;DR

  • Create 10GB FreeBSD image using QEMU.
  • Run the VM using xhyve.
  • Mount host directory.
  • Resize the image.

Requisites

@paulirish
paulirish / what-forces-layout.md
Last active May 6, 2024 07:54
What forces layout/reflow. The comprehensive list.

What forces layout / reflow

All of the below properties or methods, when requested/called in JavaScript, will trigger the browser to synchronously calculate the style and layout*. This is also called reflow or layout thrashing, and is common performance bottleneck.

Generally, all APIs that synchronously provide layout metrics will trigger forced reflow / layout. Read on for additional cases and details.

Element APIs

Getting box metrics
  • elem.offsetLeft, elem.offsetTop, elem.offsetWidth, elem.offsetHeight, elem.offsetParent
@lmakarov
lmakarov / install-docker-compose.sh
Created June 30, 2015 16:47
Install docker-compose in boot2docker 1.7.0+
#!/bin.sh
DOCKER_COMPOSE_VERSION=1.3.0
# Download docker-compose to the permanent storage
echo 'Downloading docker-compose to the permanent VM storage...'
sudo mkdir -p /var/lib/boot2docker/bin
sudo curl -sL https://github.com/docker/compose/releases/download/${DOCKER_COMPOSE_VERSION}/docker-compose-`uname -s`-`uname -m` -o /var/lib/boot2docker/bin/docker-compose
sudo chmod +x /var/lib/boot2docker/bin/docker-compose
sudo ln -sf /var/lib/boot2docker/bin/docker-compose /usr/local/bin/docker-compose

WebRTC negotiation over IRC

Copyright (c) 2015 Patrick Cloke clokep@instantbird.org

Unlimited redistribution and modification of this document is allowed provided that the above copyright notice and this permission notice remains intact.

WebRTC

@staltz
staltz / introrx.md
Last active May 6, 2024 01:44
The introduction to Reactive Programming you've been missing
@0xabad1dea
0xabad1dea / weird-machines-video-games.md
Last active December 28, 2021 17:38
Weird Machines in Video Games

Abadidea's Index of Weird Machines in Video Games

A "weird machine" is when user-supplied input is able to create an arbitrary new program running within an existing program due to Turing-completeness being exposed. Sometimes such functionality was deliberately included but it is often the result of exploitation of memory corruption. You can learn more at the langsec site. There is a good argument for weird machines being inherently dangerous, but this index is just for fun.

It is broken into two categories: intentional gameplay features which may be used as weird machines, and exploit-based machines which can be triggered by ordinary player input (tool-assisted for speed and precision is acceptable). Games with the sole purpose of programming (such as Core Wars) are not eligible and plugin APIs don't count. If you know of more, feel free to add a comment to this gist.

Intentional Gameplay Mechanics

@mathiasbynens
mathiasbynens / appify
Created November 12, 2010 13:46 — forked from subtleGradient/appify
appify — create the simplest possible Mac app from a shell script
#!/bin/bash
if [ "$1" = "-h" -o "$1" = "--help" -o -z "$1" ]; then cat <<EOF
appify v3.0.1 for Mac OS X - http://mths.be/appify
Creates the simplest possible Mac app from a shell script.
Appify takes a shell script as its first argument:
`basename "$0"` my-script.sh