Original Letter | Look-Alike(s) |
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a | а ạ ą ä à á ą |
c | с ƈ ċ |
d | ԁ ɗ |
e | е ẹ ė é è |
g | ġ |
h | һ |
A week ago I was CC'd in on a thread about Linux packaging, and how to avoid doing it the wrong way (i.e. RPM, Deb, etc.). I've always used MojoSetup and I've never forced distributions to do any additional work, but this is still a new concept to a lot of people. Additionally, Amos suggested that I expand on Itch's FNA appendix, so here's a guide on how I package my games.
This is a bit of an expansion on my MAGFest 2016 presentation, which you can find here:
http://www.flibitijibibo.com/magfest2016/
https://www.youtube.com/watch?v=B83CWUh0Log
I would recommend looking at that first! After that, read on...
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# -*- coding: utf-8 -*- | |
""" | |
Plot the convex hull around a set of points as a | |
shaded polygon. | |
@author: Nicolas Guarin Zapata | |
@date: October 15, 2014 | |
""" | |
import numpy as np | |
from scipy.spatial import ConvexHull |
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# By Jake VanderPlas | |
# License: BSD-style | |
import matplotlib.pyplot as plt | |
import numpy as np | |
def discrete_cmap(N, base_cmap=None): | |
"""Create an N-bin discrete colormap from the specified input map""" |
People
:bowtie: |
😄 :smile: |
😆 :laughing: |
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😊 :blush: |
😃 :smiley: |
:relaxed: |
😏 :smirk: |
😍 :heart_eyes: |
😘 :kissing_heart: |
😚 :kissing_closed_eyes: |
😳 :flushed: |
😌 :relieved: |
😆 :satisfied: |
😁 :grin: |
😉 :wink: |
😜 :stuck_out_tongue_winking_eye: |
😝 :stuck_out_tongue_closed_eyes: |
😀 :grinning: |
😗 :kissing: |
😙 :kissing_smiling_eyes: |
😛 :stuck_out_tongue: |
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###### | |
#script to generate simulations comparing the power and type I error rate | |
#of a variety of different methods of analyzing response variables on a unit (0-1) scale | |
# | |
# Inspired by "The Arcsine is Asinine" in a 2011 issue of Ecology | |
# | |
# byrnes@nceas.ucsb.edu | |
# last updated 5/19/11 | |
# | |
# Changelog: Added visualization code |
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ּ_בּ | |
בּ_בּ | |
טּ_טּ | |
כּ‗כּ | |
לּ_לּ | |
מּ_מּ | |
סּ_סּ | |
תּ_תּ | |
٩(×̯×)۶ | |
٩(̾●̮̮̃̾•̃̾)۶ |