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Marcos Lopes marcosmlopes

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@romannurik
romannurik / SwipeDismissListViewTouchListener.java
Last active May 1, 2021 10:16
**BETA** Android 4.0-style "Swipe to Dismiss" sample code
Moved to
https://github.com/romannurik/android-swipetodismiss
.
├── actions
├── stores
├── views
│   ├── Anonymous
│   │   ├── __tests__
│   │   ├── views
│   │   │   ├── Home
│   │   │   │   ├── __tests__
│   │   │   │   └── Handler.js
@thomseddon
thomseddon / gist:3511330
Last active March 8, 2023 03:39
AngularJS byte format filter
app.filter('bytes', function() {
return function(bytes, precision) {
if (isNaN(parseFloat(bytes)) || !isFinite(bytes)) return '-';
if (typeof precision === 'undefined') precision = 1;
var units = ['bytes', 'kB', 'MB', 'GB', 'TB', 'PB'],
number = Math.floor(Math.log(bytes) / Math.log(1024));
return (bytes / Math.pow(1024, Math.floor(number))).toFixed(precision) + ' ' + units[number];
}
});
@rrosiek
rrosiek / install_mysql.sh
Last active June 5, 2023 07:08
Vagrant provision script for php, Apache, MySQL, phpMyAdmin, Laravel, and javascript helpers. Tested with Ubuntu 16.04.
#! /usr/bin/env bash
###
#
# install_mysql.sh
#
# This script assumes your Vagrantfile has been configured to map the root of
# your application to /vagrant and that your web root is the "public" folder
# (Laravel standard). Standard and error output is sent to
# /vagrant/vm_build.log during provisioning.
@dmvaldman
dmvaldman / FRPandPhilosophy.md
Last active February 23, 2024 16:24
Descartes, Berkeley and Functional Reactive Programming

Descartes, Berkeley and Functional Reactive Programming

By @dmvaldman

Functional Reactive Programming (FRP) is generating buzz as an alternative to Object Oriented Programming (OOP) for certain use cases. However, an internet search quickly leads a curious and optimistic reader into the rabbit-hole of monads, functors, and other technical jargon. I’ve since emerged from this dark and lonely place with the realization that these words are mere implementation details, and that the core concepts are far more universal. In fact, the groundwork was laid down many centuries before the first computer, and has more to do with interpretations of reality, than structuring programs. Allow me to explain.

There’s an old thought experiment that goes like this:

Tree

@jbenet
jbenet / simple-git-branching-model.md
Last active April 9, 2024 03:31
a simple git branching model

a simple git branching model (written in 2013)

This is a very simple git workflow. It (and variants) is in use by many people. I settled on it after using it very effectively at Athena. GitHub does something similar; Zach Holman mentioned it in this talk.

Update: Woah, thanks for all the attention. Didn't expect this simple rant to get popular.

@ragingwind
ragingwind / Backend Architectures Keywords and References.md
Last active April 17, 2024 10:51
Backend Architectures Keywords and References
@dergachev
dergachev / GIF-Screencast-OSX.md
Last active May 2, 2024 05:55
OS X Screencast to animated GIF

OS X Screencast to animated GIF

This gist shows how to create a GIF screencast using only free OS X tools: QuickTime, ffmpeg, and gifsicle.

Screencapture GIF

Instructions

To capture the video (filesize: 19MB), using the free "QuickTime Player" application:

@dypsilon
dypsilon / frontendDevlopmentBookmarks.md
Last active May 4, 2024 21:33
A badass list of frontend development resources I collected over time.
@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs