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import os
import sys
import imageio
import numpy as np
import librosa as lr
import matplotlib.pyplot as plt
from tqdm import tqdm
@jordansinger
jordansinger / macOS.swift
Last active February 14, 2024 03:41
macOS SwiftUI Playgrounds code
import SwiftUI
import PlaygroundSupport
struct Desktop: View {
var body: some View {
ZStack {
// Image(uiImage: #imageLiteral(resourceName: "IMG_6281.JPG"))
Color(UIColor.systemBlue)
macOS()
}
/// `ObjectBinding` used as a way to create a `Binding` from a `BindableObject`. In this case the ViewModel
/// complies with `BindableObject` which is then translated into a `Binding` which is what `Toggle` is expecting
/// NOTE: Since it's a `DynamicViewProperty`, after its value is changed, the body will be updated.
class ViewModel: BindableObject {
let didChange = PassthroughSubject<ViewModel, Never>()
var isEnabled = false {
didSet {
didChange.send(self)
@tclementdev
tclementdev / libdispatch-efficiency-tips.md
Last active April 26, 2024 10:15
Making efficient use of the libdispatch (GCD)

libdispatch efficiency tips

The libdispatch is one of the most misused API due to the way it was presented to us when it was introduced and for many years after that, and due to the confusing documentation and API. This page is a compilation of important things to know if you're going to use this library. Many references are available at the end of this document pointing to comments from Apple's very own libdispatch maintainer (Pierre Habouzit).

My take-aways are:

  • You should create very few, long-lived, well-defined queues. These queues should be seen as execution contexts in your program (gui, background work, ...) that benefit from executing in parallel. An important thing to note is that if these queues are all active at once, you will get as many threads running. In most apps, you probably do not need to create more than 3 or 4 queues.

  • Go serial first, and as you find performance bottle necks, measure why, and if concurrency helps, apply with care, always validating under system pressure. Reuse

@frankfaustino
frankfaustino / composing.software.md
Last active March 3, 2023 06:20
Eric Elliot: Composing Software Series

Eric Elliott: Composing Software

@bastman
bastman / docker-cleanup-resources.md
Created March 31, 2016 05:55
docker cleanup guide: containers, images, volumes, networks

Docker - How to cleanup (unused) resources

Once in a while, you may need to cleanup resources (containers, volumes, images, networks) ...

delete volumes

// see: https://github.com/chadoe/docker-cleanup-volumes

$ docker volume rm $(docker volume ls -qf dangling=true)

$ docker volume ls -qf dangling=true | xargs -r docker volume rm

@bomberstudios
bomberstudios / README.md
Last active February 16, 2022 03:13
Loading a Cocoa Framework in a Sketch Plugin

This is what Craft does:

function loadFramework(pluginRoot) {
  if (NSClassFromString('PanelsManager') == null) {
    var mocha = [Mocha sharedRuntime];
    return [mocha loadFrameworkWithName:'Panels' inDirectory:pluginRoot];
  } else {
    return true;
 }
@smileyborg
smileyborg / UIView+Orientation.h
Last active February 2, 2021 14:57
Migrating Rotation Code to iOS 8
//
// UIView+Orientation.h
//
#import <UIKit/UIKit.h>
// These macros should only be used if you MUST know the interface orientation for the device itself, for example when displaying a new UIWindow.
// This should be very rare; generally you should only look at the immediate parent view's size (or "view orientation" using the category below).
#define StatusBarOrientationIsPortrait UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation])
#define StatusBarOrientationIsLandscape UIInterfaceOrientationIsLandscape([[UIApplication sharedApplication] statusBarOrientation])
@JaviLorbada
JaviLorbada / FRP iOS Learning resources.md
Last active April 8, 2024 18:07
The best FRP iOS resources.

Videos

@steipete
steipete / gist:8df39fea0d39680a7a6b
Last active September 17, 2020 23:24
Hunting down a regression in interface rotation on iOS 8 with multiple windows. (rdar://19592583)
This is the code path that changed the status bar orientation on iOS 7:
* thread #1: tid = 0x698dbf, 0x00085830 WindowRotationIssue`-[AppDelegate application:willChangeStatusBarOrientation:duration:](self=0x7a041f90, _cmd=0x0137a18d, application=0x79e39cc0, newStatusBarOrientation=UIInterfaceOrientationPortraitUpsideDown, duration=0.80000000000000004) + 96 at AppDelegate.m:23, queue = 'com.apple.main-thread', stop reason = breakpoint 3.1
* frame #0: 0x00085830 WindowRotationIssue`-[AppDelegate application:willChangeStatusBarOrientation:duration:](self=0x7a041f90, _cmd=0x0137a18d, application=0x79e39cc0, newStatusBarOrientation=UIInterfaceOrientationPortraitUpsideDown, duration=0.80000000000000004) + 96 at AppDelegate.m:23
frame #1: 0x00bb6ab5 UIKit`-[UIApplication setStatusBarOrientation:animationParameters:notifySpringBoardAndFence:] + 242
frame #2: 0x00bfa8e4 UIKit`-[UIWindow _setRotatableClient:toOrientation:updateStatusBar:duration:force:isRotating:] + 4761
frame #3: 0x00bf9646 UIKit`-[UIWi