Goals: Add links that are reasonable and good explanations of how stuff works. No hype and no vendor content if possible. Practical first-hand accounts of models in prod eagerly sought.
#!/bin/bash | |
### steps #### | |
# verify the system has a cuda-capable gpu | |
# download and install the nvidia cuda toolkit and cudnn | |
# setup environmental variables | |
# verify the installation | |
### | |
### to verify your gpu is cuda enable check |
Chinese Brand "ITworks" , Model TW891, distributed in France and Belgium by Darty
- CPU: Intel(R) Atom(TM) CPU Z3735F @ 1.33GHz
- Video: Intel® HD Graphics for Intel Atom® Processor Z3700 Series
- Screen: 1280x800
- WiFi + BT: Realtek RTL8723BS_BT
- Disks: mmcblk1: mmc1:0001 DF4032 29.1 GiB
- RAM: 2GB DDR3 @ 1333 MHz
Note:
When this guide is more complete, the plan is to move it into Prepack documentation.
For now I put it out as a gist to gather initial feedback.
If you're building JavaScript apps, you might already be familiar with some tools that compile JavaScript code to equivalent JavaScript code:
- Babel lets you use newer JavaScript language features, and outputs equivalent code that targets older JavaScript engines.
This is a compiled list of falsehoods programmers tend to believe about working with time.
Don't re-invent a date time library yourself. If you think you understand everything about time, you're probably doing it wrong.
- There are always 24 hours in a day.
- February is always 28 days long.
- Any 24-hour period will always begin and end in the same day (or week, or month).
NetLimiter 3 | |
Registration name: Peter Raheli | |
Registration code: C99A2-QSSUD-2CSBG-TSRPN-A2BEB | |
NetLimiter 4 | |
Registration Name: Vladimir Putin #2 | |
Registration Code: XLEVD-PNASB-6A3BD-Z72GJ-SPAH7 | |
https://www.netlimiter.com/download | |
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Concurrency is a domain I have wanted to explore for a long time because the locks and the race conditions have always intimidated me. I recall somebody suggesting concurrency patterns in golang because they said "you share the data and not the variables".
Amused by that, I searched for "concurrency in golang" and bumped into this awesome slide by Rob Pike: https://talks.golang.org/2012/waza.slide#1 which does a great job of explaining channels, concurrency patterns and a mini-architecture of load-balancer (also explains the above one-liner).
Let's dig in: