- move cam - press mouse middle + move mouse
- open menu - propotional editing fallof =>
SHIFT+o
- switch view:
SHIFT+z
=> switch viewswirefarme
&solid
SHIT+S
opens snap menu (e.g. "select to..." or "cursor to...")
TAB
=> switch betweenobject
&edit
mode- using the mode menu
SHIFT+r
=> same asTAB
???
- set origin of object -
SHIFT+CTRL+ALT+C
DELETE
=> select object (left click) + press x => a popup appearsADD
(object/mesh) =>SHIT+A
- ??? group selected -
CTRL+G
- ??? select similiar -
SHIFT+G
SHIFT+W
=> ??? deforms the object ???- duplicate =>
SHIFT+d
- ??? delselect ??? =>
SHIFT+l
- ??? zoom in / zoom to object ??? =>
SHIFT+c
- ??? deform 2nd ??? =>
SHIFT+v
- ??? zoom in selection ??? =>
SHIFT+b
TAB
)NUM1
(there is moreNUM3
/NUM7
) OR top right the x,y,z menu ORoption+q
ORoption+middle-mouse
option+z
shift+D
=> now it's following cursor => cancel movement eitherESC
orright click
P
select "selection" => on the right the object should appear (called the outliner)fn+F2
)CRTL+L
=> select connected verticesn
n
menu go to view & change "clipping start"0.0025
sidenote:
z
for "Shading" pie menu