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@ericelliott
ericelliott / fp-lingo.md
Last active February 2, 2023 23:33
A Guide to Functional Programming Lingo for JavaScripters

A Guide to Functional Programming Lingo for JavaScripters

Functional programming gets a bad wrap about being too hard for mere mortals to comprehend. This is nonsense. The concepts are actually quite simple to grasp.

The jargon is the hardest part. A lot of that vocabulary comes from a specialized field of mathematical study called category theory (with a liberal sprinkling of type theory and abstract algebra). This sounds a lot scarier than it is. You can do this!

All examples using ES6 syntax. wrap (foo) => bar means:

function wrap (foo) {
@hsleonis
hsleonis / better-font-smoothing.css
Last active January 17, 2024 00:16
Better font smoothing in cross browser
html {
/* Adjust font size */
font-size: 100%;
-webkit-text-size-adjust: 100%;
/* Font varient */
font-variant-ligatures: none;
-webkit-font-variant-ligatures: none;
/* Smoothing */
text-rendering: optimizeLegibility;
-moz-osx-font-smoothing: grayscale;
@redism
redism / kr_won_to_backquote.sh
Created April 26, 2017 16:20
macOS Sierra에서 원화(₩) 대신 백 쿼트(`) 입력하기
#!/bin/bash
if [ -f ~/Library/KeyBindings/DefaultkeyBinding.dict ]; then
echo "~/Library/KeyBindings/DefaultkeyBinding.dict already exists"
exit -1
fi
mkdir -p ~/Library/KeyBindings
cat << EOF > ~/Library/KeyBindings/DefaultkeyBinding.dict
{
"₩" = ("insertText:", "\`");
@sidneys
sidneys / youtube_format_code_itag_list.md
Created January 20, 2018 11:12
YouTube video stream format codes itags

YouTube video stream format codes

Comprehensive list of YouTube format code itags

itag Code Container Content Resolution Bitrate Range VR / 3D
5 flv audio/video 240p - - -
6 flv audio/video 270p - - -
17 3gp audio/video 144p - - -
18 mp4 audio/video 360p - - -
22 mp4 audio/video 720p - - -
@LeCoupa
LeCoupa / vue_js_cheatsheet.js
Last active October 23, 2023 10:38
Vue js Cheatsheet --> UPDATED VERSION --> https://github.com/LeCoupa/awesome-cheatsheets
/* *******************************************************************************************
* GLOBAL CONFIG
* Vue.config is an object containing Vue’s global configurations.
* You can modify its properties listed below before bootstrapping your application.
* https://vuejs.org/v2/api/#Global-Config
* ******************************************************************************************* */
// Configure whether to allow vue-devtools inspection
Vue.config.devtools = true
@gaearon
gaearon / prepack-gentle-intro-1.md
Last active May 3, 2024 12:56
A Gentle Introduction to Prepack, Part 1

Note:

When this guide is more complete, the plan is to move it into Prepack documentation.
For now I put it out as a gist to gather initial feedback.

A Gentle Introduction to Prepack (Part 1)

If you're building JavaScript apps, you might already be familiar with some tools that compile JavaScript code to equivalent JavaScript code:

  • Babel lets you use newer JavaScript language features, and outputs equivalent code that targets older JavaScript engines.
@Rich-Harris
Rich-Harris / what-is-svelte.md
Last active March 27, 2024 06:09
The truth about Svelte

I've been deceiving you all. I had you believe that Svelte was a UI framework — unlike React and Vue etc, because it shifts work out of the client and into the compiler, but a framework nonetheless.

But that's not exactly accurate. In my defense, I didn't realise it myself until very recently. But with Svelte 3 around the corner, it's time to come clean about what Svelte really is.

Svelte is a language.

Specifically, Svelte is an attempt to answer a question that many people have asked, and a few have answered: what would it look like if we had a language for describing reactive user interfaces?

A few projects that have answered this question:

@mayneyao
mayneyao / notion2blog.js
Last active February 29, 2024 18:01
Notion.so > Personal Blog | custom domain + disqus comment
const MY_DOMAIN = "agodrich.com"
const START_PAGE = "https://www.notion.so/gatsby-starter-notion-2c5e3d685aa341088d4cd8daca52fcc2"
const DISQUS_SHORTNAME = "agodrich"
addEventListener('fetch', event => {
event.respondWith(fetchAndApply(event.request))
})
const corsHeaders = {
"Access-Control-Allow-Origin": "*",
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 17, 2024 05:02
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@nandorojo
nandorojo / _app.tsx
Last active August 2, 2022 16:12
React Native Web + Next.js Scroll Restoration
// pages/_app.js
import ReactNativeNextJsScrollRestore from '../react-native-next-scroll-restore'
import { useEffect } from 'react'
function MyApp({ Component, pageProps }) {
useEffect(() => {
const unsubscribe = ReactNativeNextJsScrollRestore.initialize()
return () => {