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@michiakig
michiakig / ants.clj
Created July 19, 2011 22:37
Clojure ant sim from Rich Hickey
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Ant sim ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Copyright (c) Rich Hickey. All rights reserved.
; The use and distribution terms for this software are covered by the
; Common Public License 1.0 (http://opensource.org/licenses/cpl.php)
; which can be found in the file CPL.TXT at the root of this distribution.
; By using this software in any fashion, you are agreeing to be bound by
; the terms of this license.
; You must not remove this notice, or any other, from this software.
;dimensions of square world
@zachstronaut
zachstronaut / gist:1184900
Created August 31, 2011 22:22
Stretch HTML5 canvas to fill window, preserving aspect ratio
/**
* fullscreenify()
* Stretch canvas to size of window.
*
* Zachary Johnson
* http://www.zachstronaut.com/
*
* See also: https://gist.github.com/1178522
*/
@simme
simme / Install_tmux
Created October 19, 2011 07:55
Install and configure tmux on Mac OS X
# First install tmux
brew install tmux
# For mouse support (for switching panes and windows)
# Only needed if you are using Terminal.app (iTerm has mouse support)
Install http://www.culater.net/software/SIMBL/SIMBL.php
Then install https://bitheap.org/mouseterm/
# More on mouse support http://floriancrouzat.net/2010/07/run-tmux-with-mouse-support-in-mac-os-x-terminal-app/
@paulirish
paulirish / rAF.js
Last active March 22, 2024 00:00
requestAnimationFrame polyfill
// http://paulirish.com/2011/requestanimationframe-for-smart-animating/
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel
// MIT license
(function() {
var lastTime = 0;
var vendors = ['ms', 'moz', 'webkit', 'o'];
@gre
gre / easing.js
Last active April 23, 2024 04:20
Simple Easing Functions in Javascript - see https://github.com/gre/bezier-easing
/*
* This work is free. You can redistribute it and/or modify it under the
* terms of the Do What The Fuck You Want To Public License, Version 2,
* as published by Sam Hocevar. See the COPYING file for more details.
*/
/*
* Easing Functions - inspired from http://gizma.com/easing/
* only considering the t value for the range [0, 1] => [0, 1]
*/
EasingFunctions = {
@mislav
mislav / aprompt.png
Last active February 11, 2024 06:40
My zsh prompt. No oh-my-zsh needed
aprompt.png
@jboner
jboner / latency.txt
Last active April 26, 2024 03:40
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@1wErt3r
1wErt3r / SMBDIS.ASM
Created November 9, 2012 22:27
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger (doppelheathen@gmail.com)
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no
@franks42
franks42 / cljs_uuidv4.cljs
Created November 28, 2012 06:34
UUID generation algorithm for a v4/random UUID
(ns cljs-uuidv4
"Generator for a v4/random UUID that works with cljs.core/UUID"
(:require [goog.string.StringBuffer]))
(defn UUIDv4
"Returns a new randomly generated (version 4) cljs.core/UUID,
like: xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx
as per http://www.ietf.org/rfc/rfc4122.txt.
Usage:
@SlexAxton
SlexAxton / .zshrc
Last active April 25, 2023 03:57
My gif workflow
gifify() {
if [[ -n "$1" ]]; then
if [[ $2 == '--good' ]]; then
ffmpeg -i $1 -r 10 -vcodec png out-static-%05d.png
time convert -verbose +dither -layers Optimize -resize 600x600\> out-static*.png GIF:- | gifsicle --colors 128 --delay=5 --loop --optimize=3 --multifile - > $1.gif
rm out-static*.png
else
ffmpeg -i $1 -s 600x400 -pix_fmt rgb24 -r 10 -f gif - | gifsicle --optimize=3 --delay=3 > $1.gif
fi
else