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ServerlessBot / IAMCredentials.json
Last active December 20, 2023 16:50
Minimum credential set for Serverless Framework
View IAMCredentials.json
"Statement": [
"Action": [
templateaholic10 /
Last active March 13, 2020 09:39
Ubuntu 16.04の起動時に無線lan接続する



  • SSIDとパスフレーズ
  • ifconfigでネットワークアダプタ(wlan2s0
  • [接続情報]でIPv4のIPアドレス、サブネットマスク、デフォルトルート、Primary DNS


View Hello.vue
<p>{{ greeting }} World!</p>
module.exports = {
data: function () {
return {
greeting: 'Hello'
voluntas / django_redo.rst
Last active February 26, 2019 14:46
Django ヤリナオシ
View django_redo.rst

Django ヤリナオシ


突っ込みは Twitter @voluntas まで。

glueckpress /
Last active June 20, 2023 08:16
[How-to] Use GitHub Desktop to clone and commit to a Bitbucket repository just as you would with any GitHub repository. (Mac)

⚠️ Note: this guide is from 2016 – a long time on the internet. Content may be outdated, check the comments for more recent info.

Clone Bitbucket Repository and Add it to GitHub Desktop App (Mac)

You can’t clone a Bitbucket repo using GithHub Desktop directly. Instead you would have to:

  1. Clone the Bitbucket repo locally via command line.
  2. Add the cloned repository to your GitHub Desktop app.
View FindInterface.cs
using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems;
using System;
public static class FindInterface {
public static void DoParentEventSystemHandler<T>(this Transform self, Action<T> action) where T:IEventSystemHandler
Transform parent = self.transform.parent;
while(parent != null) {
tsubaki / SingletonMonoBehaviour.cs
Last active August 13, 2021 12:45
View SingletonMonoBehaviour.cs
using UnityEngine;
using System.Collections;
public class SingletonMonoBehaviour<T> : MonoBehaviour where T : SingletonMonoBehaviour<T>
protected static T instance;
public static T Instance {
get {
if (instance == null) {
instance = (T)FindObjectOfType (typeof(T));
equivalentideas / share-links-jekyll
Last active October 14, 2018 21:57
Social media share links for Jekyll/Liquid. Add these into a Jekyll layout to produce social media share links using that page's url and description.
View share-links-jekyll
darktable / MiniJSON.cs
Created November 30, 2011 23:08
Unity3D: MiniJSON Decodes and encodes simple JSON strings. Not intended for use with massive JSON strings, probably < 32k preferred. Handy for parsing JSON from inside Unity3d.
View MiniJSON.cs
* Copyright (c) 2013 Calvin Rien
* Based on the JSON parser by Patrick van Bergen
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
* Permission is hereby granted, free of charge, to any person obtaining