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@kneath
kneath / ._what.md
Created December 4, 2009 18:23
Badass git pull alias (up) to show commit log that just got pulled in addition to changes

Badass git pull alternative

Add this little snippet to your ~/.gitconfig and it amps up your git pull by means of git up

  1. Adds in a list of the commits you're pulling down
  2. Auto-prunes remote branches
  3. Defaults to pull --rebase - gets rid of unnecessary merge commits. If you don't know what rebase does, this is probably safe for you. If you know what rebase does, you should know where this will not be safe for you.

Scott Chacon and Ryan Tomayko basically figured out how to do this and I am stealing all of the credit.

@neilj
neilj / gist:1532562
Created December 29, 2011 07:22
Sugared DOM: Better Than Templates
var el = ( function () {
var doc = document;
var directProperties = {
'class': 'className',
className: 'className',
defaultValue: 'defaultValue',
'for': 'htmlFor',
html: 'innerHTML',
@tonymorris
tonymorris / Lens.cs
Created August 5, 2012 05:43
Lens library for C# (demonstration)
using System;
using System.Collections;
using System.Collections.Generic;
/*
A basic lens library for the purpose of demonstration.
Implements a lens as the costate comonad coalgebra.
This library is not complete.
A more complete lens library would take from
@bzgeb
bzgeb / TriggerContainerEditor.cs
Created September 28, 2012 14:52
Example Drag & Drop area in a custom inspector for the Unity editor
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor (typeof(TriggerContainer))]
public class TriggerContainerEditor : Editor
{
private SerializedObject obj;
@DmitrySoshnikov
DmitrySoshnikov / stop-copy-gc.js
Last active February 13, 2018 19:23
Stop and Copy GC technique.
/**
* Stop and Copy Garbage Collection technique.
*
* See also previous lessons on
*
* - Mark and Sweep GC: https://gist.github.com/DmitrySoshnikov/4391763
* - Reference Counting (ARC) https://gist.github.com/DmitrySoshnikov/4646658
*
* by Dmitry Soshnikov <dmitry.soshnikov@gmail.com>
* MIT Style License
@timpulver
timpulver / GetNameAndTitleOfActiveWindow.scpt
Created February 11, 2013 10:38
[AppleScript] Get Name of active window | Returns the name / title of the active (frontmost) window
# taken from user Albert's answer on StackOverflow
# http://stackoverflow.com/questions/5292204/macosx-get-foremost-window-title
# tested on Mac OS X 10.7.5
global frontApp, frontAppName, windowTitle
set windowTitle to ""
tell application "System Events"
set frontApp to first application process whose frontmost is true
set frontAppName to name of frontApp
@benblo
benblo / EditorCoroutine.cs
Created April 15, 2014 13:26
EditorCoroutine: coroutines for Unity editor operations. Usage: EditorCoroutine.start(myIEnumerator)
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Swing.Editor
{
public class EditorCoroutine
@staltz
staltz / introrx.md
Last active July 6, 2024 17:07
The introduction to Reactive Programming you've been missing
using System.Collections.Generic;
using System.Reflection;
namespace UnityEngine.EventSystems
{
[AddComponentMenu("Event/Standalone Input Module")]
public class StandaloneInputModule : PointerInputModule
{
private float m_NextAction;
@mikelehen
mikelehen / generate-pushid.js
Created February 11, 2015 17:34
JavaScript code for generating Firebase Push IDs
/**
* Fancy ID generator that creates 20-character string identifiers with the following properties:
*
* 1. They're based on timestamp so that they sort *after* any existing ids.
* 2. They contain 72-bits of random data after the timestamp so that IDs won't collide with other clients' IDs.
* 3. They sort *lexicographically* (so the timestamp is converted to characters that will sort properly).
* 4. They're monotonically increasing. Even if you generate more than one in the same timestamp, the
* latter ones will sort after the former ones. We do this by using the previous random bits
* but "incrementing" them by 1 (only in the case of a timestamp collision).
*/