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@sttz
sttz / AndroidKeystoreAuthenticator.cs
Created June 15, 2017 16:16
Unity editor script that stores Android Keystore passwords in the macOS Keychain.
using System;
using System.IO;
using UnityEditor;
using UnityEditor.Build;
using UnityEngine;
#if UNITY_EDITOR_OSX
/// <summary>
/// Unity clears Android Keystore and Key Alias passwords when it exits,
@RichardBronosky
RichardBronosky / README.MD
Last active June 24, 2024 15:18
cb - A leak-proof tee to the clipboard - Unify the copy and paste commands into one intelligent chainable command.

cb

A leak-proof tee to the clipboard

This script is modeled after tee (see [man tee][2]) and works on Linux, macOS, Cygwin, WSL/WSL2

It's like your normal copy and paste commands, but unified and able to sense when you want it to be chainable.

This project started as an answer to the StackOverflow question: [How can I copy the output of a command directly into my clipboard?][3]

@cabeca
cabeca / simulator_populator_xcode7
Last active April 16, 2020 09:18
This script removes and recreates all simulators in Xcode 7.
#!/usr/bin/env ruby
require 'JSON'
device_types = JSON.parse `xcrun simctl list -j devicetypes`
runtimes = JSON.parse `xcrun simctl list -j runtimes`
devices = JSON.parse `xcrun simctl list -j devices`
devices['devices'].each do |runtime, runtime_devices|
runtime_devices.each do |device|
@maxtruxa
maxtruxa / Antonyms.md
Last active June 18, 2024 18:39
A list of common terms used in programming and their respective antonyms.

Antonym List

Note: The table headings (positive/negative) are not necessarily meaningful.

Positive Negative
acquire release
add remove (e.g. an item), subtract (arithmetic)
advance retreat
allocate deallocate (correct), free (common)
allow deny
using UnityEngine;
using System.Reflection;
/// <summary>
/// Automatically provides a version number to a project and displays
/// it for 20 seconds at the start of the game.
/// </summary>
/// <remarks>
/// Change the first two number to update the major and minor version number.
@anoved
anoved / star.scad
Created March 18, 2014 15:48
OpenSCAD pointed star module
// points = number of points (minimum 3)
// outer = radius to outer points
// inner = radius to inner points
module Star(points, outer, inner) {
// polar to cartesian: radius/angle to x/y
function x(r, a) = r * cos(a);
function y(r, a) = r * sin(a);
// angular width of each pie slice of the star
@gfsl
gfsl / CompactAttribute.cs
Created August 3, 2013 06:17
[Compact] PropertyDrawer. Makes Vector2, Vector3 and Quaternion display as non-foldouts, like in the default Transform inspector. Attribute in \Attributes, Drawer in \Editor.
using UnityEngine;
using UnityEditor;
public class CompactAttribute : PropertyAttribute {
public CompactAttribute() {}
}
@oscarcck
oscarcck / afp.conf
Created July 18, 2012 08:49
afp.conf sample for osx 10.7 lion time machine with netatalk 3.0 afpd on ubuntu 12.04
;
; Netatalk 3.x configuration file
; http://netatalk.sourceforge.net/3.0/htmldocs/afp.conf.5.html
;
[Global]
; Global server settings
vol preset = default_for_all_vol
log file = /var/log/netatalk.log
uam list = uams_dhx.so,uams_dhx2.so