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Disregard the original steam shortcut and only use the batch scripts below to launch steam
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There is a slight CPU utilization penalty which can be circumvented by suspending the problematic thread
- See this comment
steam-no-browser.bat:
@echo off
setlocal EnableDelayedExpansion
set "steam_path=C:\Program Files (x86)\Steam"
:: kill steam if is running
tasklist | findstr /i "steam.exe" && taskkill /f /im "steam.exe"
:: rename binary back to .exe as steam requires it to initialize
for %%a in ("cef.win7", "cef.win7x64") do (
set "bin=!steam_path!\bin\cef\%%~a\steamwebhelper.exee"
if exist "!bin!" (
ren "!bin!" "steamwebhelper.exe"
)
)
:: open steam
start "" "!steam_path!\steam.exe" +open steam://open/minigameslist -vgui
:: only continue if steamwebhelper is running in case steam is updating
:query_steamwebhelper
tasklist | findstr /i "steamwebhelper.exe" || goto :query_steamwebhelper
:: allow a few seconds for steam to initialize/login
timeout /t 5 /nobreak
:: rename binary and kill the process
for %%a in ("cef.win7", "cef.win7x64") do (
set "bin=!steam_path!\bin\cef\%%~a\steamwebhelper.exe"
if exist "!bin!" (
ren "!bin!" "steamwebhelper.exee"
)
)
taskkill /f /im "steamwebhelper.exe"
steam-normal.bat:
@echo off
setlocal EnableDelayedExpansion
set "steam_path=C:\Program Files (x86)\Steam"
:: kill steam if is running
tasklist | findstr /i "steam.exe" && taskkill /f /im "steam.exe"
:: rename binary back to .exe as steam requires it to initialize
for %%a in ("cef.win7", "cef.win7x64") do (
set "bin=!steam_path!\bin\cef\%%~a\steamwebhelper.exee"
if exist "!bin!" (
ren "!bin!" "steamwebhelper.exe"
)
)
:: open steam
start "" "!steam_path!\steam.exe"
Rather than simply making it inaccessible to Steam and causing the CreateInterface thread to error, could replacing it with some kind of stub executable that just returns success and immediately exits be a possible solution?