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@keijiro
keijiro / disco.hlsl
Last active May 18, 2023 10:46
Disco mode shader for Windows Terminal
Texture2D shaderTexture;
SamplerState samplerState;
cbuffer PixelShaderSettings
{
float Time;
float Scale;
float2 Resolution;
float4 Background;
};
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 28, 2024 15:33
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

Thread Pools

Thread pools on the JVM should usually be divided into the following three categories:

  1. CPU-bound
  2. Blocking IO
  3. Non-blocking IO polling

Each of these categories has a different optimal configuration and usage pattern.

FWIW: I (@rondy) am not the creator of the content shared here, which is an excerpt from Edmond Lau's book. I simply copied and pasted it from another location and saved it as a personal note, before it gained popularity on news.ycombinator.com. Unfortunately, I cannot recall the exact origin of the original source, nor was I able to find the author's name, so I am can't provide the appropriate credits.


Effective Engineer - Notes

What's an Effective Engineer?

@vasanthk
vasanthk / System Design.md
Last active June 29, 2024 19:22
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@bkaradzic
bkaradzic / orthodoxc++.md
Last active June 29, 2024 09:06
Orthodox C++

Orthodox C++

What is Orthodox C++?

Orthodox C++ (sometimes referred as C+) is minimal subset of C++ that improves C, but avoids all unnecessary things from so called Modern C++. It's exactly opposite of what Modern C++ suppose to be.

Why not Modern C++?

@vkostyukov
vkostyukov / statuses.md
Last active June 13, 2024 16:30
HTTP status codes used by world-famous APIs
API Status Codes
[Twitter][tw] 200, 304, 400, 401, 403, 404, 406, 410, 420, 422, 429, 500, 502, 503, 504
[Stripe][stripe] 200, 400, 401, 402, 404, 429, 500, 502, 503, 504
[Github][gh] 200, 400, 422, 301, 302, 304, 307, 401, 403
[Pagerduty][pd] 200, 201, 204, 400, 401, 403, 404, 408, 500
[NewRelic Plugins][nr] 200, 400, 403, 404, 405, 413, 500, 502, 503, 503
[Etsy][etsy] 200, 201, 400, 403, 404, 500, 503
[Dropbox][db] 200, 400, 401, 403, 404, 405, 429, 503, 507
@mathisonian
mathisonian / index.md
Last active March 22, 2023 05:31
requiring npm modules in the browser console

demo gif

The final result: require() any module on npm in your browser console with browserify

This article is written to explain how the above gif works in the chrome (and other) browser consoles. A quick disclaimer: this whole thing is a huge hack, it shouldn't be used for anything seriously, and there are probably much better ways of accomplishing the same.

Update: There are much better ways of accomplishing the same, and the script has been updated to use a much simpler method pulling directly from browserify-cdn. See this thread for details: mathisonian/requirify#5

inspiration