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#!/bin/bash | |
# http://superuser.com/a/1068709/55113 | |
for file in ~/.local/share/applications/*.desktop; do | |
CLASS="`grep '^StartupWMClass=' "$file" | cut -d= -f2`" | |
if [ -n "$CLASS" ] && ! grep -q xdotool "$file"; then | |
EXEC="`grep '^Exec=' "$file"`" | |
EXEC="$EXEC \\&\\& xdotool search --sync --classname $CLASS set_window --class $CLASS" | |
sed -i~ "s!^Exec=.*!$EXEC!" "$file" | |
fi | |
done |
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""" | |
Polykite Tiling Explorer | |
Author: OpenAI GPT-4 | |
Description: | |
This script explores the tiling properties of polykites, specifically those with 8 components. | |
It generates all possible polykites with 8 components, canonicalizes them to avoid duplicate | |
analysis, and then computes their isohedral numbers to identify interesting candidates for further | |
mathematical exploration. |
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// 2022 David A Roberts <https://davidar.io/> | |
// https://www.jcgt.org/published/0009/03/02/ | |
// https://www.pcg-random.org/ | |
fn pcg(seed: ptr<function, uint>) -> float { | |
*seed = *seed * 747796405u + 2891336453u; | |
let word = ((*seed >> ((*seed >> 28u) + 4u)) ^ *seed) * 277803737u; | |
return float((word >> 22u) ^ word) / float(0xffffffffu); | |
} |
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// Based on the path tracing tutorial series by demofox: | |
// https://blog.demofox.org/2020/05/25/casual-shadertoy-path-tracing-1-basic-camera-diffuse-emissive/ | |
let MINIMUM_RAY_HIT_TIME = .1; | |
let FAR_PLANE = 1e4; | |
let FOV_DEGREES = 90.; | |
let NUM_BOUNCES = 8; | |
let RAY_POS_NORMAL_NUDGE = .01; | |
let NUM_RENDERS_PER_FRAME = 100; | |
let EXPOSURE = .5; |
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// 2022 David A Roberts <https://davidar.io/> | |
// https://www.shadertoy.com/view/4djSRW | |
fn hash44(p: float4) -> float4 { | |
var p4 = fract(p * float4(.1031, .1030, .0973, .1099)); | |
p4 = p4 + dot(p4, p4.wzxy+33.33); | |
return fract((p4.xxyz+p4.yzzw)*p4.zywx); | |
} | |
let dt = 1.; |
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fn isfinite(x: f32) -> bool { | |
return clamp(x, -3.4e38, 3.4e38) == x; | |
} | |
fn hash12(p: float2) -> float { | |
var p3 = fract(float3(p.xyx) * .1031); | |
p3 += dot(p3, p3.yzx + 33.33); | |
return fract((p3.x + p3.y) * p3.z); | |
} |
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/* Partial port of PBRT v3 <https://github.com/mmp/pbrt-v3> to WGSL. | |
BSD 2-Clause License | |
Copyright (c) 1998-2015, Matt Pharr, Greg Humphreys, and Wenzel Jakob | |
Copyright (c) 2022, David A Roberts <https://davidar.io/> | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: |
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fn pcg_random(seed: ptr<function, uint>) -> float { | |
*seed = *seed * 747796405u + 2891336453u; | |
let word = ((*seed >> ((*seed >> 28u) + 4u)) ^ *seed) * 277803737u; | |
return float((word >> 22u) ^ word) / float(0xffffffffu); | |
} | |
// weighted coin flip (bernoulli) | |
fn flip(state: ptr<function, uint>, p: float) -> bool { | |
return pcg_random(state) <= p; | |
} |
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