As we all know, Go 2 is on its way and despite the hesitations, it's clear that without generics, it would end up being a disappointment. And although we are still gathering real-life use-cases, or experience reports, there's nothing bad about starting to think about how generics in Go could look like. I've come up with a few ideas which I'd love to share. So, here we go!
Now, Go 1 has no generics, but has interfaces. Interfaces (sometime accompanied by reflection)