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@kavyak28
kavyak28 / 719
Created June 1, 2020 12:17
Opponent left dialog_719
06-01 17:43:55.342 19310 19361 I Unity : SkipBoGame.cs onValidBuildPileDrop BuildPileStackOne count 0 : => member name: onValidBuildPileDrop : => source line number: 194
06-01 17:43:55.342 19310 19361 I Unity :
06-01 17:43:55.342 19310 19361 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
06-01 17:43:55.342 19310 19361 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
06-01 17:43:55.342 19310 19361 I Unity : UnityEngine.Logger:Log(LogType, Object)
06-01 17:43:55.342 19310 19361 I Unity : UnityEngine.Debug:Log(Object)
06-01 17:43:55.342 19310 19361 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at H:\Projects\Sathyaraj\SkipBoGameGit\SkipBoGame\Assets\Scripts\Game\Game.cs:483)
06-01 17:43:55.342 19310 19361 I Unity : SkipBo.SkipBoGame:onValidBuildPileDrop(Card, Int32, CardDragSourceType) (at H:\Projects\Sathyaraj\SkipBoGameGit\SkipBoGame\Assets\Scripts\SkipBoGame\SkipBoGame.cs:194)
06-01 17:43:55
C:\Users\Sooraj>adb logcat -c
failed to clear the 'main' log
C:\Users\Sooraj>adb logcat -s Unity
--------- beginning of main
06-02 15:47:56.271 27270 27270 I Unity : onResume
06-02 15:47:56.330 27270 27382 D Unity : SetWindow 0 0xd80fa008
06-02 15:47:56.330 27270 27382 D Unity : SetWindow 0 0xd80fa008
06-02 15:47:56.485 27270 27270 I Unity : windowFocusChanged: true
C:\Users\Sooraj>adb logcat -c
C:\Users\Sooraj>adb logcat -s Unity
--------- beginning of main
06-02 16:23:12.304 28959 29015 I Unity :
06-02 16:23:12.304 28959 29015 I Unity :
06-02 16:23:12.304 28959 29015 I Unity : SetGameMode mode OnlinePrivate : => member name: SetGameMode : => source line number: 242
06-02 16:23:12.304 28959 29015 I Unity :
06-02 16:23:12.304 28959 29015 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
C:\Users\Sooraj>adb logcat -c
C:\Users\Sooraj>adb logcat -s Unity
--------- beginning of main
06-02 17:20:36.044 2299 2376 I Unity :
06-02 17:20:36.044 2299 2376 I Unity :
06-02 17:20:36.044 2299 2376 I Unity : SelectPrivateRoomPlayersCount count 4 : => member name: SelectPrivateRoomPlayersCount : => source line number: 1312
06-02 17:20:36.044 2299 2376 I Unity :
06-02 17:20:36.044 2299 2376 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
06-05 14:56:19.326 28563 28603 D Unity : > ExceptionOccurred()
06-05 14:56:19.326 28563 28603 D Unity : > NewStringUTF()
06-05 14:56:19.326 28563 28603 D Unity : > ExceptionOccurred()
06-05 14:56:19.326 28563 28603 D Unity : > CallStaticObjectMethod(0x6aa, 0xeed6d1b0
06-05 14:56:19.326 28563 28603 D Unity : ? getMethodID("com.unity3d.services.monetization.UnityMonetization", "isReady", "(Ljava/lang/String;)Z", static)
06-05 14:56:19.326 28563 28603 D Unity : ! boolean UnityMonetization.isReady(String);
06-05 14:56:19.326 28563 28603 D Unity : > ExceptionOccurred()
06-05 14:56:19.326 28563 28603 D Unity : > DeleteLocalRef()
06-05 14:56:19.326 28563 28603 D Unity : > DeleteLocalRef()
06-05 14:56:19.326 28563 28603 D Unity : > FromReflectedMethod()
@kavyak28
kavyak28 / Bug #33_P2
Created January 20, 2021 06:31
Bug #33_P2_ Arguement out Exception is found
C:\Users\Sooraj>adb logcat -s Unity
--------- beginning of system
--------- beginning of main
01-20 11:58:15.290 31646 31666 I Unity :
01-20 11:58:15.290 31646 31666 I Unity :
01-20 11:58:15.290 31646 31666 I Unity : StartTimer time 10 : => member name: StartTimer : => source line number: 44
01-20 11:58:15.290 31646 31666 I Unity :
01-20 11:58:15.290 31646 31666 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-20 11:58:15.290 31646 31666 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
@kavyak28
kavyak28 / Bug #34_P1
Created January 20, 2021 06:39
Bug #34_P1 - Null reference Exception is found
Coins 21425 : => member name: .ctor : => source line number: 351
01-20 12:06:20.453 15243 15268 I Unity :
01-20 12:06:20.453 15243 15268 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-20 12:06:20.453 15243 15268 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
01-20 12:06:20.453 15243 15268 I Unity : UnityEngine.Logger:Log(LogType, Object)
01-20 12:06:20.453 15243 15268 I Unity : UnityEngine.Debug:Log(Object)
01-20 12:06:20.453 15243 15268 I Unity : Game:Log(String, LogType, Nullable`1, GameObject, String, Int32) (at D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\Game\Game.cs:372)
01-20 12:06:20.453 15243 15268 I Unity : PlayerProfileCC:.ctor(String, String, Int32, Int32) (at D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\Game\PlayerProfile.cs:351)
01-20 12:06:20.453 15243 15268 I Unity : PlayerProfile:GetProfileCC() (at D:\UnityProjects\MonopolyDealGit\MonopolyDeals\Assets\Scripts\Game\P
@kavyak28
kavyak28 / Bug 51_P1
Created January 21, 2021 09:27
Bug 51_P1_Arguement out of Bound Exception
01-21 14:55:22.254 28932 28959 I Unity : Sirenix.Serialization.ArchitectureInfo:.cctor()
01-21 14:55:22.254 28932 28959 I Unity : Sirenix.Serialization.UnitySerializationInitializer:Initialize()
01-21 14:55:22.254 28932 28959 I Unity : Sirenix.Serialization.UnitySerializationInitializer:InitializeRuntime()
01-21 14:55:22.254 28932 28959 I Unity :
01-21 14:55:22.254 28932 28959 I Unity : (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
01-21 14:55:22.254 28932 28959 I Unity :
01-21 14:55:22.275 28932 28959 I Unity : Odin Serializer detected non-white-listed runtime platform Android; disabling all unaligned memory read/writes.
01-21 14:55:22.275 28932 28959 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-21 14:55:22.275 28932 28959 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
01-21 14:55:22.275 28932 28959 I Unity : UnityEngine.Logger:Log(LogType, Object)
@kavyak28
kavyak28 / Bug 59_P1
Created January 21, 2021 09:50
Bug 59_P1- Offline Null reference exception
01-21 15:17:01.577 32525 32550 I Unity : UnityEngine.Events.InvokableCall:Invoke() (at /Users/builduser/buildslave/unity/build/Runtime/Export/UnityEvent/UnityEvent.cs:166)
01-21 15:17:01.577 32525 32550 I Unity : UnityEngine.Events.UnityEv
01-21 15:17:01.578 32525 32550 I Unity :
01-21 15:17:01.578 32525 32550 I Unity :
01-21 15:17:01.578 32525 32550 I Unity : IsNullOrEmpty 1 : => member name: IsNullOrEmpty : => source line number: 94
01-21 15:17:01.578 32525 32550 I Unity :
01-21 15:17:01.578 32525 32550 I Unity : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
01-21 15:17:01.578 32525 32550 I Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
01-21 15:17:01.578 32525 32550 I Unity : UnityEngine.Logger:Log(LogType, Object)
01-21 15:17:01.578 32525 32550 I Unity : UnityEngine.Debug:Log(Object)
@kavyak28
kavyak28 / Bug 331
Created February 18, 2021 10:38
P2 is not playing his turn, hence game hangs
NullReferenceException: Object reference not set to an instance of an object
IJDV.MonopolyDeal.Model.MonoPlayer+<>c__DisplayClass66_0.<canAddProperty>b__0 (IJDV.MonopolyDeal.Model.Properties p) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Model/MonoPlayer.cs:1080)
System.Collections.Generic.List`1[T].FindAll (System.Predicate`1[T] match) (at <625030e3cf2d4a33b73d8fa4030fc317>:0)
IJDV.MonopolyDeal.Model.MonoPlayer.canAddProperty (IJDV.MonopolyDeal.Model.Card inCard) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Model/MonoPlayer.cs:1080)
IJDV.MonopolyDeal.Model.MonoPlayer.addProperty (IJDV.MonopolyDeal.Model.Card card) (at /Volumes/Development/UNITY_Works/MonopolyDeal/WorkingCopy/MonopolyDeals/Assets/Scripts/MonopolyDeal/Model/MonoPlayer.cs:619)
IJDV.MonopolyDeal.Controller.MonoDealController.handleAcceptedRequest (IJDV.MonopolyDeal.Model.RequestACK ack) (at /Volumes/Development/UNITY_Works/Monop