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@joshbuchea
joshbuchea / semantic-commit-messages.md
Last active May 7, 2024 21:31
Semantic Commit Messages

Semantic Commit Messages

See how a minor change to your commit message style can make you a better programmer.

Format: <type>(<scope>): <subject>

<scope> is optional

Example

@probonopd
probonopd / Wayland.md
Last active May 7, 2024 21:06
Think twice about Wayland. It breaks everything!

Think twice before abandoning Xorg. Wayland breaks everything!

Hence, if you are interested in existing applications to "just work" without the need for adjustments, then you may be better off avoiding Wayland.

Wayland solves no issues I have but breaks almost everything I need. Even the most basic, most simple things (like xkill) - in this case with no obvious replacement. And usually it stays broken, because the Wayland folks mostly seem to care about Automotive, Gnome, maybe KDE - and alienating everyone else (e.g., people using just an X11 window manager or something like GNUstep) in the process.

Wayland proponents make it seem like Wayland is "the successor" of Xorg, when in fact it is not. It is merely an incompatible alternative, and not even one that has (nor wants to have) feature parity (missing features). And unlike X11 (the X Window System), Wayland protocol designers actively avoid the concept of "windows" (making up incompr

@raysan5
raysan5 / custom_game_engines_small_study.md
Last active May 7, 2024 19:39
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@willurd
willurd / web-servers.md
Last active May 7, 2024 14:57
Big list of http static server one-liners

Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.

Discussion on reddit.

Python 2.x

$ python -m SimpleHTTPServer 8000
@roadrunner2
roadrunner2 / 0 Linux-On-MBP-Late-2016.md
Last active May 7, 2024 13:38
Linux on MacBook Pro Late 2016 and Mid 2017 (with Touchbar)

Introduction

This is about documenting getting Linux running on the late 2016 and mid 2017 MPB's; the focus is mostly on the MacBookPro13,3 and MacBookPro14,3 (15inch models), but I try to make it relevant and provide information for MacBookPro13,1, MacBookPro13,2, MacBookPro14,1, and MacBookPro14,2 (13inch models) too. I'm currently using Fedora 27, but most the things should be valid for other recent distros even if the details differ. The kernel version is 4.14.x (after latest update).

The state of linux on the MBP (with particular focus on MacBookPro13,2) is also being tracked on https://github.com/Dunedan/mbp-2016-linux . And for Ubuntu users there are a couple tutorials (here and here) focused on that distro and the MacBook.

Note: For those who have followed these instructions ealier, and in particular for those who have had problems with the custom DSDT, modifying the DSDT is not necessary anymore - se

@AnatomicJC
AnatomicJC / android-backup-apk-and-datas.md
Last active May 7, 2024 12:32
Backup android app, data included, no root needed, with adb

Backup android app, data included, no root needed, with adb

Note: This gist may be outdated, thanks to all contributors in comments.

adb is the Android CLI tool with which you can interact with your android device, from your PC

You must enable developer mode (tap 7 times on the build version in parameters) and install adb on your PC.

Don't hesitate to read comments, there is useful tips, thanks guys for this !

@staltz
staltz / introrx.md
Last active May 7, 2024 09:38
The introduction to Reactive Programming you've been missing
@ttscoff
ttscoff / matrixish.sh
Created September 15, 2012 18:23
A Matrix-ish display for Bash terminal
#!/bin/bash
#
# matrix: matrix-ish display for Bash terminal
# Author: Brett Terpstra 2012 <http://brettterpstra.com>
# Contributors: Lauri Ranta and Carl <http://blog.carlsensei.com/>
#
# A morning project. Could have been better, but I'm learning when to stop.
### Customization:
blue="\033[0;34m"
@jaysonrowe
jaysonrowe / FizzBuzz.js
Created January 11, 2012 01:39
FizzBuzz JavaScript solution
for (var i=1; i <= 20; i++)
{
if (i % 15 == 0)
console.log("FizzBuzz");
else if (i % 3 == 0)
console.log("Fizz");
else if (i % 5 == 0)
console.log("Buzz");
else
console.log(i);
@robertpainsi
robertpainsi / commit-message-guidelines.md
Last active May 7, 2024 00:47
Commit message guidelines

Commit Message Guidelines

Short (72 chars or less) summary

More detailed explanatory text. Wrap it to 72 characters. The blank
line separating the summary from the body is critical (unless you omit
the body entirely).

Write your commit message in the imperative: "Fix bug" and not "Fixed
bug" or "Fixes bug." This convention matches up with commit messages