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@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@virtualstaticvoid
virtualstaticvoid / iptables_rules.sh
Created June 14, 2011 08:58
25 Most Frequently Used Linux IPTables Rules Examples
# Modify this file accordingly for your specific requirement.
# http://www.thegeekstuff.com
# 1. Delete all existing rules
iptables -F
# 2. Set default chain policies
iptables -P INPUT DROP
iptables -P FORWARD DROP
iptables -P OUTPUT DROP

Sass/Less Comparison

In this document I am using Sass's SCSS syntax. You can choose to use the indented syntax in sass, if you prefer it, it has no functional differences from the SCSS syntax.

For Less, I'm using the JavaScript version because this is what they suggest on the website. The ruby version may be different.

Variables

@ziadoz
ziadoz / awesome-php.md
Last active July 13, 2024 05:29
Awesome PHP — A curated list of amazingly awesome PHP libraries, resources and shiny things.
@femto113
femto113 / transpose.js
Last active September 6, 2023 00:28
one line transpose for 2-dimensional Javascript arrays
function transpose(a)
{
return a[0].map(function (_, c) { return a.map(function (r) { return r[c]; }); });
// or in more modern dialect
// return a[0].map((_, c) => a.map(r => r[c]));
}
@jboner
jboner / latency.txt
Last active July 28, 2024 12:12
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@brandonb927
brandonb927 / osx-for-hackers.sh
Last active July 24, 2024 15:28
OSX for Hackers: Yosemite/El Capitan Edition. This script tries not to be *too* opinionated and any major changes to your system require a prompt. You've been warned.
#!/bin/sh
###
# SOME COMMANDS WILL NOT WORK ON macOS (Sierra or newer)
# For Sierra or newer, see https://github.com/mathiasbynens/dotfiles/blob/master/.macos
###
# Alot of these configs have been taken from the various places
# on the web, most from here
# https://github.com/mathiasbynens/dotfiles/blob/5b3c8418ed42d93af2e647dc9d122f25cc034871/.osx
@rgreenjr
rgreenjr / postgres_queries_and_commands.sql
Last active July 27, 2024 16:50
Useful PostgreSQL Queries and Commands
-- show running queries (pre 9.2)
SELECT procpid, age(clock_timestamp(), query_start), usename, current_query
FROM pg_stat_activity
WHERE current_query != '<IDLE>' AND current_query NOT ILIKE '%pg_stat_activity%'
ORDER BY query_start desc;
-- show running queries (9.2)
SELECT pid, age(clock_timestamp(), query_start), usename, query
FROM pg_stat_activity
WHERE query != '<IDLE>' AND query NOT ILIKE '%pg_stat_activity%'
@zziuni
zziuni / stuns
Created September 18, 2012 08:05
STUN server list
# source : http://code.google.com/p/natvpn/source/browse/trunk/stun_server_list
# A list of available STUN server.
stun.l.google.com:19302
stun1.l.google.com:19302
stun2.l.google.com:19302
stun3.l.google.com:19302
stun4.l.google.com:19302
stun01.sipphone.com
stun.ekiga.net
@1wErt3r
1wErt3r / SMBDIS.ASM
Created November 9, 2012 22:27
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger (doppelheathen@gmail.com)
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no