Skip to content

Instantly share code, notes, and snippets.

View nikibobi's full-sized avatar
📈
The future belongs to the people that turn data into products

Borislav Kosharov nikibobi

📈
The future belongs to the people that turn data into products
View GitHub Profile
@GuillaumeDua
GuillaumeDua / Concept-based polymorphism in modern Cpp.md
Last active July 9, 2024 14:54
Concept-based polymorphism in modern C++

Concept-based polymorphism in modern C++

Date 05-05-2021 - 10-17-2023
Revision R3
Author Guillaume Dua
Reviewers Loïc Joly, Antoine Morrier
@nikibobi
nikibobi / PS1
Created June 4, 2020 16:17
Bash color prompt
PS1='\[\e[31m\][\[\e[m\]\[\e[34m\]\u\[\e[m\]\[\e[31m\]@\[\e[m\]\[\e[33m\]\h\[\e[m\] \[\e[36m\]\w\[\e[m\]\[\e[32m\]$(__git_ps1 " %s")\[\e[m\]\[\e[31m\]]\[\e[m\]\\$ '
@mbinna
mbinna / effective_modern_cmake.md
Last active July 20, 2024 22:17
Effective Modern CMake

Effective Modern CMake

Getting Started

For a brief user-level introduction to CMake, watch C++ Weekly, Episode 78, Intro to CMake by Jason Turner. LLVM’s CMake Primer provides a good high-level introduction to the CMake syntax. Go read it now.

After that, watch Mathieu Ropert’s CppCon 2017 talk Using Modern CMake Patterns to Enforce a Good Modular Design (slides). It provides a thorough explanation of what modern CMake is and why it is so much better than “old school” CMake. The modular design ideas in this talk are based on the book [Large-Scale C++ Software Design](https://www.amazon.de/Large-Scale-Soft

@alexellis
alexellis / k8s-pi.md
Last active April 11, 2024 14:17
K8s on Raspbian
@Joe4evr
Joe4evr / AudioModule.cs
Last active October 18, 2023 15:32
D.Net 1.0 audio example
using System.Threading.Tasks;
using Discord.Commands;
public class AudioModule : ModuleBase<ICommandContext>
{
// Scroll down further for the AudioService.
// Like, way down
private readonly AudioService _service;
// Remember to add an instance of the AudioService
@karpathy
karpathy / pg-pong.py
Created May 30, 2016 22:50
Training a Neural Network ATARI Pong agent with Policy Gradients from raw pixels
""" Trains an agent with (stochastic) Policy Gradients on Pong. Uses OpenAI Gym. """
import numpy as np
import cPickle as pickle
import gym
# hyperparameters
H = 200 # number of hidden layer neurons
batch_size = 10 # every how many episodes to do a param update?
learning_rate = 1e-4
gamma = 0.99 # discount factor for reward
@willurd
willurd / web-servers.md
Last active July 22, 2024 08:45
Big list of http static server one-liners

Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.

Discussion on reddit.

Python 2.x

$ python -m SimpleHTTPServer 8000
@neilmendoza
neilmendoza / gist:4512992
Last active June 9, 2023 14:22
Function to return matrix for rotation about an arbitrary axis in GLSL.
mat4 rotationMatrix(vec3 axis, float angle)
{
axis = normalize(axis);
float s = sin(angle);
float c = cos(angle);
float oc = 1.0 - c;
return mat4(oc * axis.x * axis.x + c, oc * axis.x * axis.y - axis.z * s, oc * axis.z * axis.x + axis.y * s, 0.0,
oc * axis.x * axis.y + axis.z * s, oc * axis.y * axis.y + c, oc * axis.y * axis.z - axis.x * s, 0.0,
oc * axis.z * axis.x - axis.y * s, oc * axis.y * axis.z + axis.x * s, oc * axis.z * axis.z + c, 0.0,
@m14t
m14t / fix_github_https_repo.sh
Created July 5, 2012 21:57
Convert HTTPS github clones to use SSH
#/bin/bash
#-- Script to automate https://help.github.com/articles/why-is-git-always-asking-for-my-password
REPO_URL=`git remote -v | grep -m1 '^origin' | sed -Ene's#.*(https://[^[:space:]]*).*#\1#p'`
if [ -z "$REPO_URL" ]; then
echo "-- ERROR: Could not identify Repo url."
echo " It is possible this repo is already using SSH instead of HTTPS."
exit
fi
@darktable
darktable / MiniJSON.cs
Created November 30, 2011 23:08
Unity3D: MiniJSON Decodes and encodes simple JSON strings. Not intended for use with massive JSON strings, probably < 32k preferred. Handy for parsing JSON from inside Unity3d.
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* Permission is hereby granted, free of charge, to any person obtaining