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Sohaib Mohamed smalinux

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@yagihiro
yagihiro / sample.c
Last active July 29, 2022 11:25
timer sample on linux kernel
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/timer.h>
#include <linux/jiffies.h>
static void mykmod_timer_handler(unsigned long data);
static unsigned long onesec;
DEFINE_TIMER(mytimer, mykmod_timer_handler, 0, 0);
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@dedy-purwanto
dedy-purwanto / 10fastfinger_bot.js
Created December 22, 2011 12:44
BOT for 10fastfingers, automatic typing with adjustable speed
/*
* BOT for 10fastfingers, automatic typing with adjustable speed
* ================================================================
*
* bored in my apartment and decided to hack this game: http://indonesian-speedtest.10fastfingers.com/
* just start the game, when you're ready to type, DON'T TYPE ANYTHING, open up
* your Developer Tools in Chrome (CTRL+SHIFT+J) and click Console tab, and
* then paste the whole code below, then press enter, and enjoy the show.
*
* twitter.com/kecebongsoft
@paulirish
paulirish / rAF.js
Last active March 22, 2024 00:00
requestAnimationFrame polyfill
// http://paulirish.com/2011/requestanimationframe-for-smart-animating/
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel
// MIT license
(function() {
var lastTime = 0;
var vendors = ['ms', 'moz', 'webkit', 'o'];
@dypsilon
dypsilon / frontendDevlopmentBookmarks.md
Last active May 4, 2024 21:33
A badass list of frontend development resources I collected over time.
@velicast
velicast / stdc++.h
Created July 17, 2013 17:56
Linux GCC 4.8.0 /bits/stdc++.h header definition.
// C++ includes used for precompiling -*- C++ -*-
// Copyright (C) 2003-2013 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// any later version.
@pascalpoitras
pascalpoitras / config.md
Last active April 28, 2024 23:12
My WeeChat configuration

WeeChat Screenshot

Mouse


enable


@blackfalcon
blackfalcon / git-feature-workflow.md
Last active April 13, 2024 07:33
Git basics - a general workflow

Git-workflow vs feature branching

When working with Git, there are two prevailing workflows are Git workflow and feature branches. IMHO, being more of a subscriber to continuous integration, I feel that the feature branch workflow is better suited, and the focus of this article.

If you are new to Git and Git-workflows, I suggest reading the atlassian.com Git Workflow article in addition to this as there is more detail there than presented here.

I admit, using Bash in the command line with the standard configuration leaves a bit to be desired when it comes to awareness of state. A tool that I suggest using follows these instructions on setting up GIT Bash autocompletion. This tool will assist you to better visualize the state of a branc

@claudiosanches
claudiosanches / functions.php
Created January 22, 2014 01:17
WordPress - Get a first image attachment in post
<?php
function odin_get_first_image() {
$attachment = get_children(
array(
'post_parent' => get_the_ID(),
'post_type' => 'attachment',
'post_mime_type' => 'image',
'order' => 'DESC',
'numberposts' => 1,
)
@richardhsu
richardhsu / git_log_first_email.sh
Created April 9, 2014 09:30
Bash script to pull git repositories, clone them, view log and grab the first email address seen.
#!/bin/bash
# Set up a repos.txt file that contains a list of all the repos
# one repo per line. Then create an emails.txt file which is where
# all the emails will go. It'll be a CSV file so you can verify.
# This is a quick hacky way to get emails, not sure if I covered all
# valid characters in regex but didn't need precision. Feel free to
# make it better!
reponame="https://github.com/[a-zA-Z0-9._-]+/([a-zA-Z0-9._-]+)$"
email="<([a-zA-Z0-9._-]+@[a-zA-Z0-9._-]+\.\w+)>"