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[Main] | |
# Untie the game speed from the framerate. | |
UntieSpeedFromFPS=true | |
# Enable to disable the iFPSClamp game option, which will otherwise interfere with the mod. | |
DisableiFPSClamp=true | |
# Enable or disable vertical sync (VSync). Enabling ForceVSync in ENB will overwrite this setting. | |
# IMPORTANT: If you are using borderless windowed mode and want to disable VSync, AllowTearing must be set to true. |
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# DELETE THIS FILE AND RUN THE GAME IF YOU WANT TO REGENERATE THE DEFAULT SETTINGS | |
# Here you can set which menus you want to be paused or unpaused. | |
[UNPAUSED_MENUS] | |
bBarterMenu = true | |
bBookMenu = true | |
bConsole = false ;ModdingMyWay false so you have time to enter console commands when testing | |
bContainerMenu = true | |
bFavoritesMenu = true | |
bGiftMenu = true |
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[EEF] | |
OnActorLoad=true | |
ScriptEquipEventFix=true ;ModdingMyWay | |
RecalcPlayerInventoryWeightOnLoad=true ;ModdingMyWay |
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[Display] | |
iTintTextureResolution=2048 ;increases the resolution of War Paint | |
[General] | |
ClearInvalidregistrations=1 ;cleans dirty Block Updates from save files |
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[Settings] | |
; This file is configuration of Alternate Conversation Camera. | |
;ModdingMyWay - Set camera's speed in ms, decrase = faster, min 100 default 500 | |
fCameraSpeed=850 | |
;Set the camera's lock-on feature, 0 = off, 1 = on | |
bLockOn=1 | |
;Force camera to first person, 0 = off, 1 = on |
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[General] | |
closeInCombat = true # Automatically closes the loot menu in combat | |
closeOnEmpty = true # Automatically closes the loot menu if the container is empty | |
dispelInvis = false # Dispels invisibility when looting a container | |
horizontalAdjust = +20.00 # Adjusts the menu's horizontal position by X% of your display's width | |
curatorsCompanion = false # Enables icon support for Legacy of the Dragonborn - The Curator's Companion | |
scale = 100.00 # Scales the menu by X% | |
showIcons = true # ModdingMyWay - Enables icon support for custom menus that use it | |
verticalAdjust = 0.00 # Adjusts the menu's vertical position by X% of your display's height |
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# Engine Fixes for Skyrim Special Edition | |
[EngineFixes] | |
VerboseLogging = false # Add extra log messages | |
CleanSKSECosaves = true # ModdingMyWay - Delete SKSE cosaves that have no matching save | |
[Patches] | |
DisableChargenPrecache = true # ModdingMyWay - "Precache Killer", same patch that is already in RaceMenu | |
EnableAchievementsWithMods = true # Enables achievements with mods active | |
FormCaching = true # Attempts to speed up the global form table by caching recently used forms (SSE Fixes) |
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[Main] | |
LogLevel=verbose ;ModdingMyWay - Level of information printed to the log. | |
AdjustGameSettings=true ;Automatically adjust some settings which may cause issues. | |
[Render] | |
Fullscreen=false ;Windowed mode. | |
Borderless=true ;Borderless fullscreen. | |
BorderlessUpscale=false | |
#Resolution=1920x1080 ;This setting has no effect as it is commented out. | |
#ResolutionScale=0.75 ;This setting has no effect as it is commented out. |
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{ | |
"fixes": | |
{ | |
"activateFurniture": true, /* Prevent the camera from breaking by blocking the activation of furniture while mounted. */ | |
"actorValuePercentage": true, /* Calculate the percentage of an actor value using both permanent and temporary modifiers. */ | |
"enchantmentCost": true, /* Save the charge and value of player created enchantments. */ | |
"harvestedFlags": true, /* Save whether the ingredients from flora and trees have respawned after being harvested. */ | |
"hitEffectRaceCondition": true, /* Eliminate a race condition that prevents hit effects from being applied if an actors mesh is loaded after their magic effects are updated. */ | |
"impactEffectCrash": true, /* Prevent a crash that occurs when you load a save game in which an impact effect has been placed that uses a now uninstalled texture set. */ | |
"isCurrentSpell": true, /* Fixes the IsCurrentSpell condition and console command. */ |
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[Fixes] | |
Distant Ref Load Crash = true ;Fixes loading crash caused by missing 3D on distant references. | |
Queued Ref Crash = true ;Fixes crash caused by faulty ref loading. | |
Map Marker Placement Fix = true ;Allows placing map markers near fast travel destinations when fast travel is disabled | |
Restore 'Can't Be Taken Book' Flag = true ;Enables 'Can't be taken' book flag functionality. | |
Projectile Range Fix = true ;Adjusts range of projectile fired while moving for consistent lifetime. | |
CombatToNormal Dialogue Fix = true ;Fixes bug where NPCs were using LostToNormal dialogue in place of CombatToNormal. | |
Cast Added Spells on Load = true ;Recasts added spell effects on actors. | |
Cast No-Death-Dispel Spells on Load = true ;Recasts no-death-dispel spell effects on dead actors. | |
IsFurnitureAnimType Fix = true ;Patches IsFurnitureAnimType condition/console function to work on furniture references |
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