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@bibinba
bibinba / game_manager.cs
Last active Jul 10, 2019
uniRxを使ったトマト集めゲームのスクリプト(http://bibinbaleo.hatenablog.com/entry/2019/07/03/212152
View game_manager.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UniRx;
using System;
using UnityEngine.SceneManagement;
using UniRx.Triggers;
public class game_manager : MonoBehaviour
@bibinba
bibinba / fontmaker.cs
Created Jun 16, 2019
FlyingFontで入力した文字を出す
View fontmaker.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class fontmaker : MonoBehaviour
{
public InputField inputfield;
public Material material;
public Material edgeMaterial;
@bibinba
bibinba / touch.cs
Created Jun 9, 2019
タッチしたらスプライトの色が変わる
View touch.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using System;
public class touch : MonoBehaviour
{
public Image image;
[SerializeField]
Color btnColor1 = Color.red;
View PrivacyPolicy.md

このアプリケーションは、個人情報を収集したり公開しません。
This application does not collect or publish any personal information.

@bibinba
bibinba / jojo.cs
Created Feb 23, 2019
ジョジョの音声認識でソフト&ウェットとザ・ワールド
View jojo.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.Text;
using UnityEngine.Windows.Speech;
using UnityEngine.PostProcessing;
public class oyako : MonoBehaviour
{
@bibinba
bibinba / vrmimport.cs
Created Jan 22, 2019
アニメーションを付けるバージョンVRM
View vrmimport.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.Windows.Forms;
using VRM;
public class vrmimport : MonoBehaviour
{
@bibinba
bibinba / vrmimport.cs
Created Dec 2, 2018
VRMを選択してインポートする
View vrmimport.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.Windows.Forms;
public class vrmimport : MonoBehaviour
{
View 10minclick.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class main : MonoBehaviour {
private int a = 0;
public Text kaisu;
public Text timerText;
public Text kekka;
@bibinba
bibinba / config.json
Last active Oct 17, 2018
バーチャルキャストの
View config.json
{
"niconico": {
"character_models": [
32832,32947,33050,33137,33130,33561,35076,35748,38540,37099,39197,39563,40363,39140
],
"background_models": [
44691,44227,44277,44114,44113
]
},
@bibinba
bibinba / GoSousa.cs
Last active Jun 3, 2018
OculusGoの操作
View GoSousa.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GoSousa: MonoBehaviour {
public GameObject yellow;
public GameObject pink;
public GameObject leo;
public GameObject camera1;
int a;
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